Newest Translations

Dragon Buster Urusei Yatsura: Lum no Wedding Bell Zexas Limited Konami's Billiards

Newest Utilities

Crash 2 Level Editor BARF! Tilemap Studio Lightweight Checksum Calculator

Newest Reviews

Super Metroid Turbo! Crystalis - Sky Tower Exit Super Metroid - Digital Cube The Legend of Zelda - Link's Shadow

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Googie's hack of Lolo2 For What Ails Ya CSTutor89's Adv Of Lolo 2 Hack Oreffezeps

Featured Translation Images

Sylvania Melody: Mori no Nakama to Odori Masho! Choro Q 3 Mortal Kombat Puzzle Series Vol. 12: Akari

Recent Updates

  • Hacks
    Minor text update I should've done last year
  • Hacks
    V1.1.4: Fixed skippable and enterable unrevealed levels, HDMA during transitions, music staying sped up when beating a level with less than 100 seconds in the time, skippable cutscenes and final boss is easier. This update was released on July 24 (almost 5 months ago), but only submitted it now because I forgot to do this here.
  • Games
    Fixed typo and grammar.
  • Hacks
    - Version 2.5 (NEW) - Update some color palette in almost al levels to look like more darker Batman themed. - Added Harvey Dent portrait. - Added Boss: Harvey Dent (Reskin of the Boss before The Joker. - Fixed the attack graphics of Harvey Dent. - Added some minor graphics Update in Backgrounds and Characters. - Redone almost all levels in some puntual areas.
Documents
General Information
Button

(1 to 20) of 46 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
EX-Mutants Source CodeChris ShrigleyThis is the source code archive for the game EX-Mutants. This archive has very few tools inside, so a conversion may be necessary. Chris Shrigley was one of the programmers for this game.Source CodeGENEx-Mutants1.0Adv20 Apr 1993
CliffhangerChris ShrigleyThis is the source code to the entire game, Cliffhanger. Unfortunately, there are very few tools in this archive, so the code may need a conversion to assemble and to work on. Chris Shrigley was one of the programmers.Source CodeGENCliffhanger1.0Adv25 Oct 1993
Mr. Nutz 2 Source CodeOEMThis is the source code package to Mr. Nutz 2. The comments and other notes in the code is written in German. Also, a lot of the tools do not appear to be for a PC development platform.Source CodeGENMr. Nutz 21.0Adv16 May 1994
The 68000's Instruction SetUnknownA nice reference for the 68000’s instruction set. It does not, however, include things such as the opcode bit-patterns (the hexadecimal encoding for the instructions).AssemblyGENN/A1.0Int03 Nov 1996
SH7604 Hardware User ManualOEMDocumentation on the processor inside the 32x addon for the Genesis.Hardware Info.GENN/A1.0Int13 Aug 1997
Genesis ROM Formatd0nutInfo on the Genesis ROM format.MiscellaneousGENN/A1.1Int17 May 1999
Sega Genesis Technical NotesBart TrzynadlowskiAn informative collection of notes on the Genesis. This document is intended to be used as a reference alongside sega2.doc or any other complete Sega Genesis technical documentation, it is not intended as a standalone resource for learning about the ….Hardware Info.GENN/A1.0Adv07 Feb 2000
Collection of Sega Genesis ManualsOEMIf you thought the official manual we had before was something, you ain’t seen nothing yet! This is THE source for the Genesis. If you’re serious about Genesis programming, download this.Hardware Info.GENN/A1.0Adv29 Mar 2000
Sega Genesis VDP DocumentationCharles MacDonaldVarious quirks and notes on the Genesis Video Display Processor.Hardware Info.GENN/A1.5fInt10 Aug 2000
Genesis Technical OverviewOEMThe official documentation for the Genesis. Not quite as extensive as the SNES Developer Manual, but far and away better than all other currently available Genesis information.Hardware Info.GENN/A1.0Int14 Nov 2000
Sega Genesis Hardware NotesCharles MacDonaldEverything contained within has been tested on actual hardware, so you know it’s right.Hardware Info.GENN/A0.8Int02 Mar 2001
Sega Genesis Programming IntroductionFonzieAn introduction to programming the Genesis. English and French versions included.AssemblyGENN/A1.1Int11 Jun 2004
Genesis Chat LogsFonzieA collection of logs in which Fonzie explains various aspects of the Genesis.Hardware Info.GENN/A1.0Int04 Dec 2004
Deinterleave MD ROMDPHP routine to quickly detect and deinterleave a Megadrive ROM in SMD format. Takes a filename and returns the deinterleaved binary as a string variable.Source CodeGENN/A2.0Int20 Apr 2006
Compression - Shining Forceg8z et alMultiple Huffman. 68k code more intriguing. No example source.Source CodeGENShining Force2.0Int13 May 2006
Road Rash 2 ROM Hacking GuideTony HedstromLots of Road Rash 2 ROM addresses for hacking things like: bike acceleration, top speed, handling, straightening out the tracks, slowing down the game, etc.Game SpecificGENRoad Rash II0.7Beg28 Feb 2007
How to Make Genesis Game Genie Codes With Gens TracerTony HedstromExplains how to make Genesis Game Genie codes using memory traces and assembly trace logs. This also serves as an interesting backdoor introduction to assembly language.Cheat CodesGENN/A0.4Int05 Jun 2007
Sonic 2 Level Select DocumentationR. SolarisThis is probably the most complete Sonic 2 level documentation on the net! If you’re interested in hacking Sonic 2 and it’s levels, you best read this!Game SpecificGENSonic the Hedgehog 21.0Int14 May 2008
Yet Another Sega Genesis VDP DocumentDevSterAimed at beginners, this covers the Genesis’ VDP.Hardware Info.GENN/A1.0Beg14 May 2008
Kid Chameleon Hacking InfoSaxmanThese are notes I have put together over the time that I have researched this ROM. All my information was originally intended to help me create K-E. However, I was careful to note additional findings al….Game SpecificGENKid Chameleon09/25/2008Int25 Sep 2008
[1] 2 3 Next