|Hacking Your Way to Superstardom with the NESticle Emulator||AC2k||An old guide to graphics hacking using the Nesticle emulator.||Graphics Hacking||NES||N/A||1.2||Beg||14 May 2008|
|Palette Modifications of an NES file using a Hex Editor||AC2k||A document detailing NES palette hacking.||Palette Hacking||NES||N/A||1.8||Beg||14 May 2008|
|The Legend of Zelda (NES) Music Hacking Document||ActionGamer||A music hacking document for The Legend of Zelda on the NES by ActionGamer.||Audio Hacking||NES||The Legend of Zelda||1.0||Beg||18 Jun 2018|
|Megaman I NES ROM Tech Doc||AlphaBeta||Very detailed information on data locations in MegaMan I in Spanish.||Game Specific||NES||Mega Man||.13||Beg||10 Nov 2011|
|FF1 Disassembly with Bugfix & Enhancement Patches||Anomie||Anomie’s disassembly of Final Fantasy 1 for the NES. Although now largely superceded by Disch’s version, this one does include Anomie’s many useful bugfixes and enhancements of the ga….||Source Code||NES||Final Fantasy||1.0||Adv||07 Dec 2008|
|SMB Utility FAQ||AP||It’s a FAQ for SMB Utility for newbie’s who don’t know how to use the editor.||Game Specific||NES||Super Mario Bros.||1.0||Beg||11 Oct 2007|
|Zelda II - altering Link's palettes after spell usage||ArchAngelleofJustice||A short guide that will help users to alter the palettes used for Link after casting a spell or picking up an item.||Palette Hacking||NES||Zelda II: The Adventure of Link||1.0||Beg||30 Aug 2019|
|Changing a NES Game's Text||aStROcReEp 2000||NES text editing with the aid of NESticle.||Text Hacking||NES||N/A||2.0||Beg||04 Nov 2011|
|Jack Nicklaus Golf Music Source Code||Barry Leitch||This is the music source code donated by music composer and programmer, Barry Leitch. This source code package was written for the assembler development kit, PDS. The assembler is part of the development kit that only works with the software and hard….||Source Code||NES||Jack Nicklaus' Greatest 18 Holes of Major Championship Golf||1.0||Adv||07 Aug 2010|
|Super Cars Music Source Code||Barry Leitch||This music source code was donated by Barry Leitch, the audio composer and programmer for the game. This code was once assembled by the development kit PDS. The hardware and assembler have been lost, so a conversion or custom assembler would need to ….||Source Code||NES||Super Cars||1.0||Adv||07 Aug 2010|
|Wheel of Fortune Starring Vanna White Music Source Code||Barry Leitch||This music source code was donated by Barry Leitch, who is the audio composer and programmer for the game. This source code package is assembled by the PDS development kit and requires a conversion to public domain assemblers or a custom written asse….||Source Code||NES||Wheel of Fortune: Featuring Vanna White||1.0||Adv||07 Aug 2010|
|Hacking Savestates for Final Fantasy||Bastard Son||Savestate Hacking guide for Final Fantasy.||Game Specific||NES||Final Fantasy||.02||Beg||17 Oct 1998|
|How to find & edit enemy health with FCEUXD||bbitmaster||bbitmaster explains how to locate and edit enemy health in almost any game with FCEUXD. Hackers will apply this knowledge on Ninja Gaiden 1. (Applies equally to FCEUXD SP debugging)||Assembly||NES||Ninja Gaiden||1.0||Int||14 May 2008|
|Blaster Master Level Format||Benjamin Cutler||Documentation of the level data structure for Blaster Master.||Game Specific||NES||Blaster Master||1.0||Beg||07 Mar 2004|
|NES Game Genie Code Format DOC||Benzene||Another GameGenie code hacking doc type thing.||Cheat Codes||NES||N/A||.71||Beg||10 Jul 1997|
|Mega Man Disassembly||Bisqwit||A disassembly of Mega Man. Banks 5,6, and 7 are included. This includes the main logic but no sound, music or graphics.||Game Specific||NES||Mega Man||1.0||Adv||19 Sep 2010|
|Mega Man Sound Disassembly||Bisqwit||Reassembleable commented music/sound disassembly of Mega Man 1. Everything lies in bank 4.
This file can be assembled into IPS or O65 using Nescom and then reinserted into the ROM with a tool of….||Game Specific||NES||Mega Man||1.0||Adv||27 Sep 2010|
|Mega Man II Sound Disassembly||Bisqwit||Reassembleable commented music/sound disassembly of Mega Man 2. Everything is in bank 12 (0C).
This file can be assembled into IPS or O65 using Nescom and then reinserted into the ROM with a tool….||Game Specific||NES||Mega Man 2||1.0||Adv||27 Sep 2010|
|Castlevania II: Simon's Quest Disassembly||Bisqwit||This is a disassembly of Castlevania II Simons’s Quest.
It can be found in Bisqwit personal website, but here it can be more acessible to people trying to hack this game.||Assembly||NES||Castlevania II: Simon’s Quest||1.0||Adv||16 Apr 2013|
|NES APU Sound Hardware Reference||Blargg||This is a useful programmer reference of the Nintendo Entertainment System’s sound hardware.||Hardware Info.||NES||N/A||1.0||Adv||30 Jun 2004|