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(1 to 20) of 257 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Zelda Overworld Color HackingDr. FloppyEntry-level guide to altering the overworld palettes of The Legend of Zelda. (MSWord document with embedded PNG’s.)Palette HackingNESThe Legend of Zelda1.0Beg07 Sep 2006
Zelda II Music DocumentOptomonThis document describes the music data for ZELDA II, with details on how to read and modify it.Game SpecificNESZelda II: The Adventure of Link0.5Adv25 May 2015
Zelda II Dialog ConditionsnjosroThis document outlines and explains the mechanism behind the townsfolk dialog conditions in Zelda II. Things like Bagu, River Man, door ladies, etc. The original disassembly was provided by Trax.AssemblyNESZelda II: The Adventure of Link1.0Int03 May 2017
Zelda II - Music Info & Expansionthe_icepenguinThis is intended to be used alongside optomon’s music document. It will cover many things regarding the music of Zelda II, and it will show you how to expand the data to allow more songs. I….Audio HackingNESZelda II: The Adventure of Link1.3Int11 Mar 2019
Zelda II - Jumping RoutinenjosroThis document translates the assembly routine for Link jumping and the subroutine that the game uses to apply gravity.AssemblyNESZelda II: The Adventure of Link1.0Int29 Apr 2018
Zelda II - altering Link's palettes after spell usageArchAngelleofJusticeA short guide that will help users to alter the palettes used for Link after casting a spell or picking up an item.Palette HackingNESZelda II: The Adventure of Link1.0Beg30 Aug 2019
Zelda I DocsNight DragonA basic guide to Zelda map hacking.Game SpecificNESThe Legend of Zelda1.0Int09 Mar 2000
Zelda Hacking TutorialDreamWave GamesA guide to hacking Zelda.Game SpecificNESThe Legend of Zelda1.4Beg21 Mar 1999
Zelda 2 ROM ExpansionDr. FloppyIn a private message from October 2012, Dr. Floppy explains how to expand the Zelda 2 ROM for the NES.Game SpecificNESZelda II: The Adventure of Link1.0Int20 Jul 2013
Zdawg's NES ROM Hacking DocumentZackManCovers several different aspects of ROM hacking.Text HackingNESN/A0.65Beg14 May 2008
Zanac Map Graphics GuideManxomeBromideDescribes the basic formats used by Zanac to store both pattern table (pixel level) and name table (map/tile level) graphics, both of which are custom and not really compatible with generic NES graphics hacking tools. Due to how large the maps are in….Graphics HackingNESZanac1.0Int23 May 2020
Ys III DTEKingMike's TranslationsUsing Ys III as an example, KingMike walks you through the steps of implementing DTE compression in a NES game.AssemblyNESYs III: Wanderers from Ys1.1Beg16 May 2010
Windwaker's Kirby's Adventure NotesWindwakerThis is Windwaker’s notes for Kirby’s Adventure.Game SpecificNESKirby's Adventure1.0Beg19 Mar 2007
Wheel of Fortune Starring Vanna White Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, who is the audio composer and programmer for the game. This source code package is assembled by the PDS development kit and requires a conversion to public domain assemblers or a custom written asse….Source CodeNESWheel of Fortune: Featuring Vanna White1.0Adv07 Aug 2010
VWF Routine for Dragon Slayer Jr. - Romancia on the NESDvDYou asked for it! Here is the commented source code and notes for the variable width font routine DvD wrote for DvD Translations’ translation of Dragon Slayer Jr. - Romancia, the first VWF released for an NES game. It also includes 2 png file….Source CodeNESRomancia1.0Adv27 Apr 2008
Ultima: Quest of the AvatarJohn David RatliffThis document is a guide to hacking the save state (SRAM or battery backed RAM) of Ultima: Quest of the Avatar for the Nintendo Entertainment System.Game SpecificNESUltima: Quest of the Avatar1.0Int01 Jan 2005
Trog!t Disassembly (Partial, NES/FC)nattouThis program listing was automatically generated using Bisqwit’s “clever-disasm” tool from https://bisqwit.iki.fi/source/nescom.html Inputs used were a trog.ini file available at [url]https://github.com/micahcowan/trog….Source CodeNESTrog!0.5Adv25 Mar 2020
TMNT2 - Ram MapMetHyRAM map for TMNT2 (NES). Only what I got with my limited understanding.Game SpecificNESTeenage Mutant Ninja Turtles II: The Arcade Game1.0Beg11 Feb 2021
Tilemaps - Identifying, Modifying and ApplicationsKnirtThis document mainly covers techniques to identify and then modify tile maps. NES games are used as example to the techniques, but the content of this doc can be expanded to virtually any console. Finally, you can find some applications for the tile ….Graphics HackingNESN/A1.0Beg07 Aug 2009
The ROM Hack DocumentDemiforceHorribly outdated but one of the first ROM hacking documents. This file still has a lot of good technical information that you won’t find in other documents, so I recommend reading it anyway.Text HackingNESN/A1.0Beg10 Oct 2010
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