|JIS X 0201 Table||Tauwasser||A complete JIS X 0201 table file encoded in UTF-8.||Table Files||N/A||N/A||1.1||Beg||06 Jun 2009|
|JIS X 0211 Table||Tauwasser||A complete JIS X 0211 table file encoded in UTF-8.
Please note that JIS X 0211 contains control codes only! You will have to have a special hex editor to use it in this format.||Table Files||N/A||N/A||1.0||Beg||06 Jun 2009|
|JIS X 0213 Table||Tauwasser||A complete JIS X 0213 table file encoded in UTF-8.
Note that this does not contain private Windows remappings. Rather it follows the JIS X 0213:2004.||Table Files||N/A||N/A||1.0||Beg||07 Jun 2009|
|ISO/IEC 646 Table||JPN Translations||A table for the ISO/IEC 646 encoding, an older version of ASCII.||Table Files||N/A||N/A||1.0||Beg||20 Jun 2009|
|Translhextion Source Code||Januschan||A full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he left behind its source code.||Source Code||N/A||N/A||1.6c||Beg||15 Sep 2001|
|Tile Molester v0.16 Source Code||SnowBro||Source code for Tile Molester v 0.16, released by SnowBro on November 1, 2005, through his website. This source package includes all the necessary source to compile the program using the Java Development Kit. The last release of the program was compi….||Source Code||N/A||N/A||0.16||Adv||11 Jan 2005|
|ISO/IEC 6937 Table||JPN Translations||A table file for the ISO/IEC 6937 encoding, an extension of ASCII containing additional characters. It is encoded in UTF-8.||Table Files||N/A||N/A||1.0||Beg||13 Aug 2009|
|Shift-JIS Table||Tauwasser||Shift-JIS table.
Contains additional mappings: |
Compatible with ….
- NEC special chatacters (NEC特殊文字)
- NEC selected IBM extended characters (NEC選定IBM拡張文字)
- IBM extended characters (IBM拡張文字)
|Table Files||N/A||N/A||1.0||Beg||14 Sep 2009|
|The Definitive Guide to Exploring File Formats||Mr.Mouse and WATTO||Computer games are vast and many, however most computer games have something in common – they need a place to store all their important files like images, movies and sounds. To do this, computer game developers typically store their data into a big….||File Formats||N/A||N/A||1.0||Beg||01 Nov 2004|
|65816 ASM Tutorial||Sukasa||Well, you’re here to learn ASM, right? You can’t find a good tutorial on google right? Or, you just needed some clarification, right? Good. Time to learn about ASM, how it works, and all that.
Now, you’ve heard about ASM and HDMA an….||Assembly||N/A||N/A||1.0||Adv||20 Feb 2007|
|Paper Mario: Sticker Star Text Dump (Raw)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This version contains control codes, however a cleaned-up version without codes is also available on this website.
Best if vi….||Game Specific||N/A||Paper Mario: Sticker Star||1.0||Int||19 Jan 2015|
|Paper Mario: Sticker Star Text Dump (Clean)||Rew||This is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This is a cleaned-up version, removing control codes and other bits of data for easier perusal.
Best if viewed with Notepad++….||Game Specific||N/A||Paper Mario: Sticker Star||1.0||Beg||19 Jan 2015|
|Beginner's Hexadecimal and Binary Guide||mevoid||A guide aimed at beginners to understand hexadecimal and binary. It includes images, and a really nice layout. Also includes exercises for beginners.||Miscellaneous||N/A||N/A||1.0||Beg||21 Apr 2016|
|BPS File Format Specification||Near||The BPS patch file format specification.||File Formats||N/A||N/A||1.0||Beg||27 Aug 2012|
|Shift-JIS & UTF-8 Table||MrRichard999||Here is a table for displaying Shift-JIS & UTF-8 characters which are found in many Japanese PC games.||Table Files||N/A||N/A||1.0||Beg||27 Jul 2016|
|Shift-JIS w/ redone English Lettering||MrRichard999||Here is a table for representing Shift-JIS English characters in regular format as “ABC” instead of the Shift-JIS “ＡＢＣ” format. It still retains the Shift-JIS format but this makes it easier for entering English lettering in….||Table Files||N/A||N/A||1.0||Beg||27 Jul 2016|
|N64 Survival Guide||g8z et al||Very brief set of documents for N64 newbies. Covers the absolute hardware basics and shows several practical examples.||Hardware Info.||N64||N/A||1.0||Beg||12 May 2006|
|Deinterleave N64 ROM||D||PHP routine to quickly detect and deinterleave a Nintendo 64 ROM. Takes a filename and returns the deinterleaved binary as a string variable.||Source Code||N64||N/A||2||Beg||03 Jul 2006|
|SM64 Hacking Doc||VL-Tone||An extensive, but slightly outdated, SM64 hacking document, created by VL-Tone.||Miscellaneous||N64||Super Mario 64||2.0||Beg||12 Jan 2007|
|SM64 Hacking Tutorial||Jensthecomposer||Tells you how to easily change physics and music of SM64 via a hex editor||Game Specific||N64||Super Mario 64||1.0||Beg||12 Jan 2007|