Atari 2600 Memory Map | Kroko | A memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited. | Assembly | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 TIA Map | Kroko | This chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which are used as A/D converters and for the trigger buttons on the joysticks. The chip also controls the RDY line of the CPU to initiate horizontal syncroni…. | Hardware Info. | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 TIA Hardware Notes | Andrew Towers | There are a great deal of notes about the Atari 2600 TIA chip by Andrew Towers. It’s a long but worthwhile read. | Hardware Info. | 2600 | N/A | 1.0 | Adv | 06 Mar 2003 |
Combat Disassembly | Roger Williams | Disassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Roger Williams. Compiled with DASM and vcs.h. | Source Code | 2600 | Combat | 1.0 | Adv | 04 Sep 2010 |
Desert Falcon Source | Bob Polaro | Original source code to the Atari 2600 game Desert Falcon. | Source Code | 2600 | Desert Falcon | 1.0 | Adv | 23 Nov 1985 |
Red Vs. Blue Disassembly | Dennis Debro | Disassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h. | Source Code | 2600 | Red vs. Blue | 1.0 | Adv | 04 Sep 2010 |
Space War Disassembly | Manuel Polik | Disassembly of the game Space War. Compiles with DASM and vcs.h. | Source Code | 2600 | Space War | 1.0 | Adv | 04 Sep 2010 |
Atari 2600 RIOT Map | Kroko | This is a memory map of the RIOT chip/device that reads all the console switches excluding power, including joysticks and controllers. It also contains the only RAM in the system and a general purpose timer. | Hardware Info. | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Atari 2600 VCS Precise Sound Values and Distortion Breakdown | Glenn Saunders | This document is a description and chart of the various values for notes and distortion of the Atari 2600 sound. | Miscellaneous | 2600 | N/A | 1.0 | Int | 02 Apr 1997 |
E.T. the Extra-Terrestrial Disassembly | Dennis Debro | Disassembly for the game E.T. the Extra-Terrestrial. Use DASM, vcs.h and macro.h to compile. | Source Code | 2600 | E.T. the Extra-Terrestrial | 1.0 | Adv | 18 Jul 2006 |
Atari 2600 Music And Sound Programming Guide | Paul Slocum | It is difficult to do music on the Atari 2600 due to the limited pitch and two voices, but I’ve discovered some tricks to produce some pretty good music. This document covers most of what I know. | Miscellaneous | 2600 | N/A | 1.0 | Adv | 19 Feb 2003 |
Freeway Disassembly | Manuel Polik | Reverse engineered by Bill Heineman. Made compatible with DASM by Manual Polik. | Source Code | 2600 | Freeway | 1.0 | Adv | 04 Sep 2010 |
Pole Position Source | OEM | Appears to be the original source code for the game Pole Position. | Source Code | 2600 | Pole Position | 1.0 | Adv | 19 Nov 1985 |
Stella Programmer's Guide | Steve Wright | This document appears to be official as it was written in 1979 by Steve Wright. This is a programmer’s guide but is also a very tough read for those not familiar with assembly programming and hardware. | Assembly | 2600 | N/A | 1.0 | Adv | 03 Dec 1979 |
Changing Atari VCS Graphics The Easy Way | Adam Trionfo | This is an old but effective document in hacking graphics in Atari 2600 games. The document also shows you how to use DiStella and DASM that is relevant to hacking the graphics. It’s also much easier since graphics are more easily edited by bina…. | Graphics Hacking | 2600 | N/A | 1.0 | Beg | 08 Sep 2010 |
Air Sea Battle | Dennis Debro | Possibly compiled using vcs.h in DASM. | Source Code | 2600 | Air Sea Battle | 1.0 | Adv | 04 Sep 2010 |
Indy 500 Disassembly | Glenn Saunders | Disassembly for the game Indy 500. Use DASM and vcs.h to compile. | Source Code | 2600 | Indy 500 | 1.0 | Adv | 04 Sep 2009 |
Crack'ed | OEM | Appears to be the original source code to the Atari 2600 game Crack’ed. | Source Code | 2600 | Crack'ed | 1.0 | Adv | 01 Jan 1989 |
Star Wars: The Arcade Game Disassembly | Steve Englehardt | Disassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h. | Source Code | 2600 | Star Wars: The Arcade Game | 1.0 | Adv | 04 Sep 2010 |
Programming the Atari 2600 | Andrew Davie | This document is for beginners to learn how to develop games for the Atari 2600. It’s a long read but covers a lot of concepts and doesn’t assume that you know everything about programming on this console. | Assembly | 2600 | N/A | 1.0 | Int | 04 Jan 2006 |