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General Information

(1 to 20) of 714 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Ascending
The 68000's Instruction SetUnknownA nice reference for the 68000’s instruction set. It does not, however, include things such as the opcode bit-patterns (the hexadecimal encoding for the instructions).AssemblyGENN/A1.0IntNone
MOS MCS 6500 Microcomputer Family Programming ManualOEMThe MOS MCS 6500 Microcomputer Family Programming Manual is part of the KIM-1 hardware development kit. This document applies to all the 65xx CPUs with slight variations, such as the 6502 in the NES, 6510 in the C-64, 6507 in the Atari 2600, the list….AssemblyMultipleN/A1.0Int01 Jan 1976
Stella Programmer's GuideSteve WrightThis document appears to be official as it was written in 1979 by Steve Wright. This is a programmer’s guide but is also a very tough read for those not familiar with assembly programming and hardware.Assembly2600N/A1.0Adv03 Dec 1979
Programming the Z80Rodnay ZaksProgramming the Z80 is a very complete book for learning the basics of how to program systems that use the microprocessor Zilog 80. This book covers the basics, starting from various number systems, including hexadecimal and binary. Also covering flo….AssemblyMultipleN/A3.0Int01 Jan 1981
Programming the 6502Rodnay ZaksThis is a 408 page book that teaches you how to program on systems that use a 6502 microprocessor. Many basic concepts will be explained, starting with number systems, computer math and then on to flow charting. Many technical aspects will be explain….AssemblyMultipleN/A4.0Int01 Jan 1983
Crystal Castles SourceOEMAppears to be the original source code to the Atari 2600 game Crystal Castles.Source Code2600Crystal Castles1.0Adv18 Jul 1984
Pole Position SourceOEMAppears to be the original source code for the game Pole Position.Source Code2600Pole Position1.0Adv19 Nov 1985
Dark Chambers SourceAdam ClaytonAppears to be the original source code for Dark Chambers on the Atari 2600. Unknown what this code compiles with.Source Code2600Dark Chambers1.0Adv22 Nov 1985
Desert Falcon SourceBob PolaroOriginal source code to the Atari 2600 game Desert Falcon.Source Code2600Desert Falcon1.0Adv23 Nov 1985
Programming the 65816William LabiakThis is a book that teaches you how to assembly program on the 65816 microprocessor. It teaches you many things, starting from number systems, boolean math. Including the technical details about the 65816 microprocessor.AssemblyMultipleN/A1.0Int01 Jan 1986
Metroid Source CodeSnowBroDisassembled and commented Metroid source code. It can even be reassembled with X816.Source CodeNESMetroid1.0Int01 Jan 1986
NEC V60 CPU ManualOEMThe NEC V60 (μPD70616) was a CISC processor manufactured by NEC introduced in the late 1980s. It had a 32-bit internal bus and a 16-bit external bus with a 24-bit address bus. A relatively obscure design, it was a radical departure from NEC’s p….Hardware Info.MultipleN/AV60Adv01 Nov 1986
CrossbowOEMThis is the source code to the Atari 7800 game, Crossbow. This archive does not have an assembler or any tools.Source Code7800Crossbow1.0Adv21 Aug 1988
Joust Source Code DocumentedOEMAppears to be the original source code to the Atari 2600 game Joust.Source Code2600Joust1.0Adv16 Dec 1988
Centipede Source CodeOEMThis is the source code to the Atari 7800 game, Centipede. No tools or assemblers come with this archive.Source Code7800Centipede1.0Adv24 Dec 1988
Crack'edOEMAppears to be the original source code to the Atari 2600 game Crack’ed.Source Code2600Crack'ed1.0Adv01 Jan 1989
BIOS OS and Asteroids Source CodeOEMThis is the source code to the Atari 7800 BIOS and code for the game Asteroids as one package. This archive does not have any tools or assemblers.Source Code7800N/A1.0Adv30 Jan 1989
Lz_comp2Haruhiko OkumuraA very old (ca. 1989) package including a document explaining various compression algorithms (LZSS, LZW, Huffman, LZARI, LZHUF) and the standard ANSI C source code to various (de)compression utilities implementing the described algorithms (LZARI, LZH….Source CodeMultipleN/A2.0Adv10 Apr 1989
Crystal Mines Source CodeKen BeckettCrystal Mines is a game by Color Dreams, a unlicensed game company that sold games back in the late 80s, early 90s. This is the source code for the entire game released by Daniel Lawton, the owner of the source code and Color Dreams. The programmer a….Source CodeNESCrystal Mines1.0Adv30 Jan 1990
Magician Source CodeChris ShrigleyMagician is a game programmed by Eurocom and is a action RPG. The source code was donated by the owner, Chris Shrigley. This package requires the PDS software and hardware development kit to assemble. Other options include manually converting the ….Source CodeNESMagician1.0Beg02 Feb 1990
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