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(1 to 20) of 325 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
(6502) Assembly in One StepLeo ScanlonA resource guide to 6502 assembly. A good reference tool.AssemblyNESN/A1.0Int23 Jul 1997
1943 NES Hacking NotesSupergamerguyThis is a large compilation of all of the knowledge I gained from my work and hacking on the NES port of 1943: The Battle of Midway. It contains full descriptions of color palettes, cutscene/image info, and previously undocumented information on text….Game SpecificNES1943: The Battle of Midway1.0Int12 Oct 2020
4BPP DemoTFGA Visual Basic program that reads/displays graphics in 4BPP (SNES format) graphics with a simple palette animation.Source CodeSNESN/A1.0Int20 Feb 2004
65816 Programming PrimerBrett TabkeAn in depth look at the 65816 processor. This document is intended to aid those programming the 65816 Processor from The Western Design Center. This chip is the basis for the Apple IIGS, the Creative Micro Designs SuperCPU addon cartridge for the Com….AssemblySNESN/A1.0Int10 Feb 1998
Adding an SNES Intro (with a few clicks)DQ TranslationsThis document explains a quick way to go about the process of adding an intro to a game.AssemblySNESN/A1.0Int16 Jun 2006
Advance Wars Dual Strike - Disassembly (USA)RadioTailsA work-in-progress disassembly of Advance Wars: Dual Strike. Keep in mind this isn’t going to be a full disassembly, but more of a partial disassembly so you can edit:
  • CO Abilities
  • CO Graphics
  • Unit Data
  • Edit Maps
  • Change Text
  • ….
AssemblyNDSAdvance Wars: Dual Strike0.3Int11 Jul 2022
Adventure Island NES Hacking NotesSupergamerguyThis is a large compilation of all of the knowledge I gained from my work and hacking on the game Adventure Island for NES. It contains full descriptions of color palettes, text editing, and previously undocumented information on title screen editing….Game SpecificNESAdventure Island1.0Int11 Mar 2021
Air Fortress Embedded Source CodeGSX SugaSource code chunks and other assembler information was found in the Japanese version of Air Fortress and documented in this text file.Source CodeNESAir FortressLC 3.0Int03 Mar 2009
An Introduction to Understanding/Hacking 8 Bit GraphicsPrezA guide to working with graphics using only a hex editor.Graphics HackingMultipleN/A1.0Int14 May 2008
Animations Info/Instructions to ModifyArcanaXIXDocument detailing all of the information I have on how animations are coded in Ghost Trick, and some instructions on how to find, replace, or modify animations by editing the hex code. Includes an example.Game SpecificNDSGhost Trick: Phantom Detective1.0Int03 Aug 2022
Anomie's SNES Memory Mapping DocAnomieThis is a document intended to describe the SNES memory map. It will NOT include information on the MAD-1 or any other address decoder.Hardware Info.SNESN/A2008-12-21Int21 Dec 2008
Anomie's SPC700 DocAnomieIn depth information on the SPC700 including a diassembly of the Boot ROM.Hardware Info.SNESN/A2009-07-19Int19 Jul 2009
Anomie’s Register DocAnomieA nice in depth look at all the SNES hardware registers. This is must have reference material for anybody doing any assembly hacking or homebrew coding for the SNES. This document is the most recent and up to date we have on the SNES registers (as of….Hardware Info.SNESN/A2007-07-12Int12 Jul 2007
Anomie’s SNES Port DocAnomieThis is a document intended to describe the various hardware ports on the SNES. It will not describe how these ports are used by what may be plugged into them.Hardware Info.SNESN/A2007-04-27Int27 Apr 2007
AnusP's Advanced Hacking TutorialAnusPOne of the first documents to give detailed information on NES and SNES pointers. Still a very valuable resource.Pointer HackingMultipleN/A1.2Int25 Mar 1998
Archive formats in Gyakuten Kenji 2henke37This text describes the two custom archive file formats that are used by the game “Gyakuten Kenji 2″ by Capcom.File FormatsNDSGyakuten Kenji 21.0Int07 Jun 2011
Arrow Flash Table and Translation NotesValugA table file as well as some notes on the PT-BR translation of Arrow Flash made by Valug.Text HackingGENArrow Flash1.0Int18 Feb 2023
ASM Hacking for DummiesDAn introduction to assembly language hacking. Pointers, title screen replacement, expansion, and the like are covered.AssemblySNESN/A1.0Int25 Apr 1999
ASM TutorialJayA tutorial written for novices. Includes the basics of assembly language using the 65816 as an example.AssemblySNESN/A1.0Int24 Apr 1998
Atari 2600 Memory MapKrokoA memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited.Assembly2600N/A1.0Int08 Sep 2010
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