Memory Map | A Friendly Irin | Partial memory map for the NDS version of Shin Megami Tensei: Devil Survivor. Includes inform…. | Game Specific | NDS | Shin Megami Tensei: Devil Survivor | 1.0 | Beg | 20 Aug 2023 |
Memory Map | A Friendly Irin | Partial memory map of Shin Megami Tensei: Digital Devil Saga 2. Provides locations of text da…. | Game Specific | PS2 | Shin Megami Tensei: Digital Devil Saga 2 | 0.91 | Beg | 05 Jul 2023 |
GBA breakpoints and graphics data | Bunkai | Using breakpoints to find graphics data, using no$gba.
(With screenshots of almost every step).
…. | Graphics Hacking | GBA | The Legend of Zelda: The Minish Cap | 1 | Beg | 22 Jun 2023 |
Mega Man X Password Specification | ManxomeBromide | This document describes the Mega Man X password format. It gives a procedure for making a valid pass…. | Game Specific | SNES | Mega Man X | 1.0 | Beg | 05 Jun 2023 |
ROMhacking - PSP basics | Bunkai | This guide contains explanations to reverse engineering a PSP game to create a translation patch, us…. | Miscellaneous | PSP | Digivice Ver. Portable | 0.9 | Beg | 27 Mar 2023 |
Puyo Puyo Fever GBA Table & Notes | Tasos500 | A set of notes, as well as a table file for Puyo Puyo Fever GBA, along with a proof of concept patch…. | Table Files | GBA | Puyo Pop Fever | 1.0 | Beg | 19 Feb 2023 |
Apply PPF | Paradox | The program install the PPF patches. During the installation, progress is displayed.
The ApplyPPF…. | Source Code | PSX | N/A | 3.1 | Beg | 27 Dec 2022 |
Shin Megami Tensei: if... Text Dump (EN) | A Friendly Irin | English text dump for Shin Megami Tensei: if… Separated into two text files, one for dialogue and …. | Game Specific | SNES | Shin Megami Tensei if... | 0.9 | Beg | 17 Dec 2022 |
Shin Megami Tensei: if... Character Tables (EN) | A Friendly Irin | Character tables for the English fan-translated version of Shin Megami Tensei: if… There are two c…. | Game Specific | SNES | Shin Megami Tensei if... | 1.0 | Beg | 17 Dec 2022 |
Rockman 5: Hacking notes | StalkerMaestro | There are 9 notepad files to edit.
Begin to game, boss, checkpoints and boss points, minor sprite…. | Assembly | NES | Mega Man 5 | 1.0 | Beg | 12 Dec 2022 |
Shin Megami Tensei II Character Tables (EN) | A Friendly Irin | Character tables for the English fan-translated version of Shin Megami Tensei II. The game uses thre…. | Game Specific | SNES | Shin Megami Tensei II | 1.0 | Beg | 01 Dec 2022 |
Shin Megami Tensei II Text Dump (EN) | A Friendly Irin | Three text files containing the text of the EN fan-translated version of Shin Megami Tensei II. Sepa…. | Game Specific | SNES | Shin Megami Tensei II | 1.01 | Beg | 01 Dec 2022 |
SNES Sprite Graphic Tutorial. For Donkey Kong Country | Chris | This is a tutorial on how to edit Sprite Graphics in Donkey Kong Country. Starting from the ground u…. | Graphics Hacking | SNES | Donkey Kong Country | 1.0 | Beg | 27 Nov 2022 |
Sega CD ROM Hacking Guide | Tony Hedstrom | This is a guide that shows you how to hack/patch different things into your Sega CD ROMs using a hex…. | Cheat Codes | SegaCD | N/A | 1.3 | Beg | 21 Nov 2022 |
Lufia 4 rom structure | Digisalt | These files contain an indepth look into the internal structure of Lufia 4 for the GBA.
Having fini…. | Game Specific | GBA | Lufia: The Ruins of Lore | 1.0 | Beg | 11 Oct 2022 |
Marble Madness High Scored Data | S. K. Dumbbus | This is a document for changing the High Score “High Rollers” Data of the NES Marble Madne…. | Game Specific | NES | Marble Madness | 1.0 | Beg | 15 Sep 2022 |
ROM Hacking 201 - A non-ASM approach to compressed data | abridgewater | This can be considered a follow-on from Bunkai’s introductory ROM hacking series using Kikansha Th…. | Miscellaneous | GB | Kikansha Thomas - Sodor-tou no Nakamatachi | 1.0 | Beg | 08 May 2022 |
ROM Hacking 202 - Reverse engineering with the debugger | YasaSheep | This is a continuation of Bunkai’s intro ROM hacking series using Kikansha Thomas - Friends of …. | Game Specific | GB | Kikansha Thomas - Sodor-tou no Nakamatachi | 1.0 | Beg | 06 May 2022 |
RomHacking 103 - ScriptInsertion | Bunkai | After doing a script dump and editing the font, any translation project needs to insert the translat…. | Text Hacking | GB | N/A | 1.0 | Beg | 18 Apr 2022 |
RomHacking 102 - Font & Sprites | Bunkai | This document attempts to be a guide for completely beginners to start their path in the romhacking …. | Graphics Hacking | GB | N/A | 1,0 | Beg | 16 Apr 2022 |