Newest Hacks

Dr. Bowsette/Dr. Boosette Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED

Newest Translations

Breath of Fire Star Soldier Star Force Seiken Acho

Newest Utilities

BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

Newest Reviews

Final Fantasy IV: The Darkness Within Rockman 3 - Endless Mario Kart 64 CPUs use human items including shells AFF Challenge

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Bass ElSMB3 Castlevania Legends - SOTN Remix New GFX Tecmo Super Bowl: 1995

Featured Translation Images

Lode Runner: Lost Labyrinth Seiken Densetsu 3 The Jetsons: Cogswell's Caper! Shinobi III: Return of the Ninja Master

Recent Updates

  • Hacks
    I had no idea that the game would not start because of the bankswitch code. All have been fixed now.
  • Hacks
    "No title screen" was checked even though the hack had included a new title screen, and was already uploaded.
  • Hacks
    Removed screenshot
  • Hacks
    Removed changes like level tables and treasure chest content as they are outside the scope of this patch.
Documents
General Information
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(1 to 8) of 8 Results
TitleAuthorDescriptionCategoryPlatformGameVer AscendingLevelDate
Super Mario RPG - Bank $C2 DisassemblyYakibombThis is an unfinished disassembly of Super Mario RPG’s bank $C2, or the “battle bank.” Some background info, Super Mario RPG uses a custom scripting language, a lot of which is located in this bank. Additionally, you can find a lot of ….AssemblySNESSuper Mario RPG: Legend of the Seven Stars1.0Int18 May 2018
Super Mario RPG ROM OffsetsgiangurgoloExtensive list of offsets for various data, ranging from sound to decompression routines.Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.0Int27 Dec 2006
Super Mario RPG RAM addressesgiangurgoloList of RAM addresses used by SMRPG and their function; very detailed.Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.0Int27 Dec 2006
Super Mario RPG Byte ReferencesgiangurgoloLong list of categorized bytes used to reference enemies, sound effects, graphics, etc.Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.0Beg29 Dec 2006
Super Mario RPG Hacking DocsgiangurgoloA large group of documents and resources for hacking SM:RPG. Has offsets, routines, commented disassembly, tutorials, and more. Archived from http://giangurgolo.home.att.net/smrpg/Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.0Int16 Jun 2007
Super Mario RPG BytesWeaselA document containing various bits of data on Super Mario RPG.Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.0Beg02 Apr 2006
Super Mario RPG Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Super Mario RPG: Legend of the Seven Stars. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if view….Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.02Beg19 Jan 2015
Super Mario RPG Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Super Mario RPG: Legend of the Seven Stars. This version contains control codes, however a cleaned-up version without codes is also available on this websi….Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.04Beg19 Jan 2015
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