|SMB3 - Custom Boss Battle Levels||Blue Finch||Create custom boss battle levels in SMB3. How? Using unused stock levels, we will modify a few things, then the level will be treated as a Hammer Bro level. That means that once the enemies are dead, the treasure chest appears. Why do something….||Game Specific||NES||Super Mario Bros. 3||1.4||Int||25 Feb 2019|
|SMB3 Enemy Document (Organized)||Blue Finch||If you’ve ever been frustrated trying to find the right cheep-cheep, koopa, or other enemy in the SMB3 Workshop bank, then this document will help you. Neatly arranged by their groups, this ….||Game Specific||NES||Super Mario Bros. 3||2.0||Beg||28 Jul 2018|
|SMB3 Level and Pointer Data||Quick Curly||This document is for the NES version of SMB3. It basically explains how to change the data of the level pointers so that you can make Mario go to any level you want from any level you want. This document provides you visually easy-to-understand data…..||Game Specific||NES||Super Mario Bros. 3||1.0||Beg||27 Aug 2008|
|SMB3 Object Data & Enemy Data Orders||Quick Curly||This document is for Super Mario Bros. 3 for the NES. There is nothing really “new” in this document. I made it to organize the enemy data and object data as it appears in the SMB3 ROM. This is useful if you intend to expand the enemy da….||Game Specific||NES||Super Mario Bros. 3||1.0||Beg||25 Feb 2009|
|SMB3 — Beyond Pipes||Blue Finch||Super Mario Bros 3 hackers now have a stable and relatively easy method of creating alternate paths and secret exits to different paths in their overworld maps, with the help of this document. Using unused pipe-sets in the game, the maker will sim….||Game Specific||NES||Super Mario Bros. 3||1.0||Int||31 Jul 2018|
|Super Mario Bros. 3 Music Format||Justin Olbrantz (Quantam)||This specification fully documents the music format used by Super Mario Bros. 3 in sufficient detail to create new music and insert it into the game, or to extract and convert music from the game to other formats.
||Audio Hacking||NES||Super Mario Bros. 3||1.1||Int||20 Jan 2023|