(6502) Assembly in One Step | Leo Scanlon | A resource guide to 6502 assembly. A good reference tool. | Assembly | NES | N/A | 1.0 | Int | 23 Jul 1997 |
20 Levels of NSF ripping | Gil Galad | A very large and inclusive NSF ripping document translated and re-worked. It includes 20 steps, seven of which have yet to be completed. | Assembly | NES | N/A | 0.8 | Adv | 10 Dec 2005 |
6502 ASM Codes | Bongo` | A nice reference list of opcodes and mnemonics for the 6502 processor. | Assembly | NES | N/A | 1.0 | Beg | 10 Aug 1999 |
6502 Instruction Summary | CricketNE | Complete and detailed list of opcodes and mnemonics for the 6502 processor. | Assembly | NES | N/A | 1.0 | Beg | 01 Mar 2000 |
65816 ASM Tutorial | Sukasa | Well, you’re here to learn ASM, right? You can’t find a good tutorial on google right? Or, you just needed some clarification, right? Good. Time to learn about ASM, how it works, and all that.
Now, you’ve heard about ASM and HDMA an…. | Assembly | N/A | N/A | 1.0 | Adv | 20 Feb 2007 |
65816 Programming Primer | Brett Tabke | An in depth look at the 65816 processor. This document is intended to aid those programming the 65816 Processor from The Western Design Center. This chip is the basis for the Apple IIGS, the Creative Micro Designs SuperCPU addon cartridge for the Com…. | Assembly | SNES | N/A | 1.0 | Int | 10 Feb 1998 |
65xx Processor Data | MeMSO | This document describes in (almost) full detail exactly how the 65xx processors work. The document contains information for the following CPUs: 6502 (6507, 6510, etc), 65c02, Rockwell 65c02, 65cs02, 65ce02 (4510), HuC6280 and 65c816. | Assembly | Multiple | N/A | 2.0 | Beg | 28 Oct 2006 |
68000 Disassembler Notes | pianohombre | Notes on picking a good 68k disassembler for Sega Genesis roms. The Sega Genesis uses a Motorola 68000 processor for main functions and a Z80 processor for audio. | Assembly | GEN | N/A | 1.0 | Beg | 21 Feb 2022 |
68000 Instruction Set | Damaged Cybernetics | This is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes. | Assembly | X68K | N/A | 1.0 | Adv | 23 Oct 1996 |
Adding an SNES Intro (with a few clicks) | DQ Translations | This document explains a quick way to go about the process of adding an intro to a game. | Assembly | SNES | N/A | 1.0 | Int | 16 Jun 2006 |
Advance Wars Dual Strike -Disassembly (USA - V0.2) | RadioTails | A work-in-progress disassembly of Advance Wars: Dual Strike.
Keep in mind this isn’t going to be a full disassembly, but more of a partial disassembly so you can edit:
- CO Abilities
- Unit Data
- Edit Maps
- Change Text
- Edit Graphics
….
| Assembly | NDS | Advance Wars: Dual Strike | 0.2 | Int | 11 Jul 2022 |
Alien 3 Music Source Code | Jeroen Tel | This is the music source code donated by Jeroen Tel, the musician and audio programmer of the game. The source code is for the PAL version of the game. Also, the assembler was lost long ago and so it requires a conversion to another public domain ass…. | Assembly | NES | Alien 3 | 1.0 | Adv | 08 Aug 2010 |
ASM Hacking for Dummies | D | An introduction to assembly language hacking. Pointers, title screen replacement, expansion, and the like are covered. | Assembly | SNES | N/A | 1.0 | Int | 25 Apr 1999 |
ASM Tutorial | Jay | A tutorial written for novices. Includes the basics of assembly language using the 65816 as an example. | Assembly | SNES | N/A | 1.0 | Int | 24 Apr 1998 |
Atari 2600 Memory Map | Kroko | A memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited. | Assembly | 2600 | N/A | 1.0 | Int | 08 Sep 2010 |
Bank C3 Compendium | Novalia Spirit | A set of fully commented disassemblies and complementary documents pertaining to bank C3 from the SNES and SFC versions of Final Fantasy VI. The bank handles all of the field menus, as well as ending scenes that are beyond the scope of the event prog…. | Assembly | SNES | Final Fantasy III | 1.0 | Int | 11 Jul 2016 |
Boss Weapon Damage Disassembly | PowerPanda | A disassembly of the damage that weapons do to each boss. Created and used in the “Capsule Remix” hack. DarkSamus993 can be listed as contributor. | Assembly | SNES | Mega Man X | 1.0 | Int | 18 May 2017 |
Castle of Illusion - Disassembly (Translation) | RadioTails | This is a partial disassembly of Castle of Illusion (Japan Version) to make translating the game to another language a lot easier (providing the language uses ASCII, otherwise major changes would have to be made).
All the Japanese text has been re…. | Assembly | GEN | Castle of Illusion: Starring Mickey Mouse | 1.0 | Int | 31 Oct 2022 |
Castlevania II: Simon's Quest Disassembly | Bisqwit | This is a disassembly of Castlevania II Simons’s Quest.
It can be found in Bisqwit personal website, but here it can be more acessible to people trying to hack this game. | Assembly | NES | Castlevania II: Simon’s Quest | 1.0 | Adv | 16 Apr 2013 |
CNROM CHR to MMC3 CHR | infidelity | Here is a document which explains how you may be able to change a ROM with a CNROM mapper to one with a MMC3. | Assembly | NES | N/A | 1.0 | Adv | 26 Nov 2013 |