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(1 to 20) of 240 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
1943 NES Hacking NotesSupergamerguyThis is a large compilation of all of the knowledge I gained from my work and hacking on the NES port of 1943: The Battle of Midway. It contains full descriptions of color palettes, cutscene/image info, and previously undocumented information on text….Game SpecificNES1943: The Battle of Midway1.0Int12 Oct 2020
Adventure Island NES Hacking NotesSupergamerguyThis is a large compilation of all of the knowledge I gained from my work and hacking on the game Adventure Island for NES. It contains full descriptions of color palettes, text editing, and previously undocumented information on title screen editing….Game SpecificNESAdventure Island1.0Int11 Mar 2021
Altering Objects in SM64JensthecomposerThis document will explain how to move or change objects in Super Mario 64 Levels with a hex editor.Game SpecificN64Super Mario 641.0Beg19 Jan 2007
An Introductory Guide to Hacking Nintendo World CupDacicusThis PDF document presents offsets and descriptions for much of the data needed to hack Nintendo World Cup, including team statistics, graphics, palettes, and passwords. It also contains information about RAM addresses that may be useful to hackers, ….Game SpecificNESNintendo World Cup1.00Beg17 Jun 2008
Animations Info/Instructions to ModifyArcanaXIXDocument detailing all of the information I have on how animations are coded in Ghost Trick, and some instructions on how to find, replace, or modify animations by editing the hex code. Includes an example.Game SpecificNDSGhost Trick: Phantom Detective1.0Int03 Aug 2022
Balloon Fight Level HackingQuick CurlyThis collection of documents is intended to cover a range of ROM hacking related topics and aspects specifically for the NES game, Balloon Fight. Information documented includes the level header format, platform detection, graphics, enemy data, cl….Game SpecificNESBalloon Fight1.1Int05 Aug 2015
Baseball Simulator 1.000 Player & Team Editing SheetkeithisgoodThe Baseball Simulator Hacking Sheet is a .xlsx file detailing ROM locations for player and team statistics, as well as the normal ranges for each individual hitting and pitching stat. ROM locations for both vanilla Baseball Simulator 1.000 and the u….Game SpecificNESBaseball Simulator 1.0001.0Beg23 Apr 2014
Battle City Title Screen HackingGoogieHere’s something that’ll help people who wants to hack the title screen in Battle City, enjoy. ;)Game SpecificNESBattle City1.0Beg28 Aug 2008
Bill & Ted NES map hacking guidekarmicThis document contains information on the map data format of Bill & Ted for the NES. Also contains links to a helpful Mesen Lua script and a PNG map extractor, as well as a partial RAM map.Game SpecificNESBill & Ted's Excellent Video Game Adventure0.8Int22 Jan 2022
Binary Land DataGoogieThis is the data necessary to edit the palettes in the game. Using the notes will make it a breeze since the data is stored in two different places in the ROM.Game SpecificNESBinary Land1.0Beg05 May 2008
Bionic Commando Offset DocumentMatrixzBionic Commando offset hacking notes from Matrixz.Game SpecificNESBionic Commando4Beg13 Jan 2006
Bionic Commando ROM HackingThe Almighty GuruComprehensive document to Bionic Commando. Covers palettes, maps, and sprites, as well as many other ROM details. Anybody hacking Bionic Commando should have this document.Game SpecificNESBionic Commando2005/09/12Beg09 Dec 2005
Blaster Master Level FormatBenjamin CutlerDocumentation of the level data structure for Blaster Master.Game SpecificNESBlaster Master1.0Beg07 Mar 2004
Bomberman II Level HackingDANGER XA small document with some hex values of the game levels:
  • Enemies Values
  • Enemies data
  • Stage Passwords for testing
  • Arena Width Values
Game SpecificNESBomberman II1.0Beg16 Dec 2015
Bomberman Level HackingDANGER XA small document with some hex values of the game levels:
  • enemies values
  • power ups values
  • enemy points (for score)
Game SpecificNESBomberman1.0Beg28 Sep 2015
Breath of Fire IV Technical Guide to EnemiesnavarchosThis guide gives a technical overview of enemies in Breath of Fire IV. It is intended for the North American release of the game.Game SpecificPSXBreath of Fire IV1.0Int31 Mar 2023
Bubble Bobble Arcade EditingQuietWhisperIn 2015, the author of this document asked on the public forums how to insert Drunks in Karl Stenerud’s Patch-A-Bobble, an editor for Bubble Bobble on the Arcade. The answer is, you can’t, but you can with a hex editor, and through comparin….Game SpecificARCBubble Bobble1.1Beg08 Feb 2017
Buu's Fury HackingMiksy91Contains a couple of useful hacking documents for Dragon Ball Z - Buu’s Fury GBA game.Game SpecificGBADragon Ball Z: Buu's Fury1.0Beg05 Feb 2011
Captain Tsubasa 2 Hacking GuideWhiponUseful info to hack the game, lots of RAM and ROM addresses to customize the ROM as you like.Game SpecificNESCaptain Tsubasa Vol. II: Super Striker1.0Int29 Nov 2008
Castlevania 2 Sprite DataOptomonDocumentation on composition, behavior, and collision properties of sprite elements in Castlevania 2. Revised some typos in the document.Game SpecificNESCastlevania II: Simon’s Quest1.1Int30 Apr 2013
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