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3 Digit Bonuses Ki's Bounce Time Kirby's Pinball Land DX News OST Castlevania ReBirth

Newest Translations

Tail Concerto ...Iru! Doubutsu Banchou (Prototype) Nishijin Pachinko Monogatari 2

Newest Utilities

TingleTrans Tingle extractor Monster Hunter Tri Weapon Editor Need For Speed: Hot Pursuit ISO Editor

Newest Reviews

Super Luigi Sunshine (Now with Luigi's voice) Rad Racer 2 - No extra VRAM Double Dragon - MMC1 to MMC3 Donkey Kong Land: New Colors Mode

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Varooom 3D Lumberjack Rolling Pumpkins DooM Raycaster Engine (V1.1) (GBA)

Featured Hack Images

Super Mario Bros. Chaos Control Sonic 1 Megamix Super Mario Bros 1 SMAS - NESised Rygar Ultimate

Featured Translation Images

Shin Kidou Senki Gundam W: Endless Duel Final Fantasy: Mystic Quest Captain Tsubasa Vol. II: Super Striker Shin Bokura no Taiyou: Gyakushuu no Sabata

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(1 to 8) of 8 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
4BPP DemoTFGA Visual Basic program that reads/displays graphics in 4BPP (SNES format) graphics with a simple palette animation.Source CodeSNESN/A1.0Int20 Feb 2004
NES Palette hacking: The Fast wayTFGA simple guide to finding NES palettes using a 6502 debugging capable emulator.AssemblyNESN/A1.0Int11 Dec 2005
NES Rom Expansion 101TFGA nice guide to expanding NES ROMs using mapper 0 as a hands on example and offering notes on how you might handle some other mappers.AssemblyNESN/A1.0Int13 Jun 2007
NES Rom Expansion 102TFGTFG finishes his two-part explanation of NES rom expansion basics with a real world application on the game Dig Dug.AssemblyNESN/A1.0Adv20 Oct 2004
NES Sound demoTFGNES demo using basic native PPU features as well as native sound features. Ready to assemble with x816, commented source code included.AssemblyNESN/A1.0Int01 Dec 2008
RLEDecmpTFGA simple RLE codec written in C.Source CodeN/AN/A1.0Int03 Aug 2003
Save State Hacking with Visual BasicTFGA nice resource for those of you looking to start writing visual basic hacking programs. Takes a tutorial approach at hacking Final Fantasy II (US) save states.Save State HackingNESN/A2.1Beg29 Apr 2001
Super Castlevania IV: Graphics decompressionTFGUnfinished graphics codec for Super Castlevania IV. Includes documentation on the format and routines (65816) and the codec’s source code (VB .NET). The codec works to some extent, it needs some fine-tuning in several spots; nonetheless, it will….Graphics HackingSNESSuper Castlevania IV0.1aInt01 Dec 2008
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