Newest Hacks

Kamikaze Mario DX+ Faxanadu Robust School Fighter AP fix Bubble Bobble FDS title logo on the NES

Newest Translations

Dr. Chaos Sword of the Berserk - Guts' Rage Astyanax Urban Strike

Newest Utilities

Mystic Editor Sable Text Inserter Jade Cocoon Randomizer Final Fantasy IV Tweak

Newest Documents

Documents

Newest Reviews

SMW Autosave + Disable 2 Players + DKCR Status Bar [FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd School Fighter AP fix Hellwalker

Newest Homebrew

Game Boy Advance RGB Colour Test (GBA) Plummet Challenge Game Carpet Shark Lost in Space

Featured Hack Images

Warsaw City Castlevania - Prelude Of Darkness (Collection) Samus: Mother Brain Returns Rockman 6: Luokeren 9 MAX Emeng De Zhongjie

Featured Translation Images

Summer Carnival '92 RECCA Front Mission: Gun Hazard Toukon Club Track & Field II

Recent Updates

Documents
General Information
Button

(1 to 2) of 2 Results
TitleAuthorDescriptionCategoryPlatform AscendingGameVerLevelDate
Zelda II Dialog ConditionsnjosroThis document outlines and explains the mechanism behind the townsfolk dialog conditions in Zelda II. Things like Bagu, River Man, door ladies, etc. The original disassembly was provided by Trax.AssemblyNESZelda II: The Adventure of Link1.0Int03 May 2017
Zelda II - Jumping RoutinenjosroThis document translates the assembly routine for Link jumping and the subroutine that the game uses to apply gravity.AssemblyNESZelda II: The Adventure of Link1.0Int29 Apr 2018
[1]