|PSX VBlank||Doomed||This demonstrates a simple VBlank IRQ for the Playstation.||Source Code||PSX||N/A||1.0||Beg||28 Sep 1999|
|Everynes - Nocash NES specs||Martin Korth||This is a very detailed NES/Famicom/FDS hardware specification document by the author of No$NES emulator. Anything from general operation to the many mapper controller specification, this document about has it all.||Hardware Info.||NES||N/A||1.0||Int||01 Jan 2004|
|Medabots/Medarot 2 Core: Streamed music locations||Rocket Robz||This contains the hex locations and length of both the intro and title screen music, as well as info on how to import them into apps such as Audacity.||Audio Hacking||GBA||Medabots: Metabee Version||1.0||Beg||12 Jan 2021|
|The Newbie NES Text Hacking||Dark X||A very basic guide to text hacking.||Text Hacking||NES||N/A||1.0||Beg||31 Dec 2002|
|Print GPU||Doomed||This routine shows how to print text to the screen, by using the GPU.||Source Code||PSX||N/A||1.0||Beg||18 May 1999|
|NES Music Ripping Guide||Chris M. Covell||This is a document that shows some of the very basics of NSF ripping from NES/Famicom ROMs. It has an older version of the NSF spec and source code to make a NES ROM out of a NSF so that it can be played on a real NES or a emulator. It also shows how….||Miscellaneous||NES||N/A||1.0||Int||30 May 2000|
|Medabots AX/Medarot G: Streamed music locations||Rocket Robz||This contains the hex locations and length of both the intro and title screen music, as well as info on how to import them into apps such as Audacity.||Audio Hacking||GBA||Medabots AX: Metabee Version||1.0||Beg||12 Jan 2021|
|The Novice Translation Document||Crazy Child||A very sparse document roughly outlining the translation hacking process using the Pokémon Blue JAP ROM as an example. More useful as a supplemental document rather than a newcomer’s primary source of information.||Text Hacking||GB||N/A||1.0||Beg||01 Jan 2000|
|Phantasy Star (Classic Series) Hacking Guide||GhaleonUnlimited||Want to make some your own changes to the classic Phantasy Star games? Think the PS hacks out there all suck?
Thanks to dedicated fans, each PS game has been disassembled, meaning that no programming skills are needed to make your perfect version!….||Miscellaneous||GEN||Phantasy Star IV: The End of the Millennium||1.0||Beg||16 Jan 2021|
|Dragonball Z Gaiden: Plan to Eliminate the Saiyans Source Code||RedComet||The source code for all of the (documented) ASM changes made to Dragonball Z Gaiden for Twilight Translations English translation. The code assembles with x816 and is commented fairly well.||Source Code||NES||Dragon Ball Z Gaiden: Saiya Jin Zetsumetsu Keikaku||1.0||Int||30 Oct 2006|
|Final Fantasy 1 Music Driver Disassembly||Gil Galad||This is a commented disassembly of the Final Fantasy 1 music driver and organized in such a way that it can possibly be used to compose music with. The assembly format is ASM6.||Source Code||NES||Final Fantasy||1.0||Adv||18 Aug 2010|
|RAMsetta Stone Secret of Evermore||phonymike||This is a new style of document to show the conversion of SRAM locations into WRAM locations. In other words, saveram and savestate locations. It is quicker and easier to search a savestate’s data, than to trek back to find a save point to make ….||Game Specific||SNES||Secret of Evermore||1.0||Beg||08 Feb 2021|
|The ROM Hack Document||Demiforce||Horribly outdated but one of the first ROM hacking documents. This file still has a lot of good technical information that you won’t find in other documents, so I recommend reading it anyway.||Text Hacking||NES||N/A||1.0||Beg||10 Oct 2010|
|Famicom Disk System Technical Reference||Brad Taylor||This is a Famicom Disk System technical reference document and there is also a BIOS disassembly included.||Hardware Info.||FDS||N/A||1.0||Adv||23 Apr 2004|
|The ROM Hacker's Bible||SeRiAlKlR||A very old document on text replacement.||Text Hacking||Multiple||N/A||1.0||Beg||01 Jan 1997|
|NES APU Sound Hardware Reference||Blargg||This is a useful programmer reference of the Nintendo Entertainment System’s sound hardware.||Hardware Info.||NES||N/A||1.0||Adv||30 Jun 2004|
|FDS Sound||Disch||This document is a reference to Famicom Disk System expansion audio.||Hardware Info.||FDS||N/A||1.0||Int||14 Jul 2004|
|Neutopia Resources||sveniroth||The docx file is for making sense of the data extracted by konkers: https://github.com/konkers/neutopia-docs/tree/main/areas It includes an explanation of the warp table for changing entrances and exits and images to quickly identify and edit enemies….||Game Specific||TG16||Neutopia||1.0||Int||11 Feb 2021|
|Pokémon Gold/Silver Scripting Compendium||Tauwasser||A compendium providing an overview of all the scripting codes present in Pokémon Gold and Silver.
Gives brief statements of scripting codes and additional information, e.g. asm routine offsets, lists, tables etc.||Game Specific||GB||Multiple Games||1.0||Int||21 Jul 2006|
|FDS Loader Documentation||Brad Taylor||This package has detailed information on how to create your own FDS loader modifications to your FDS and has the software included. The disk loading functions are emulated through the software.
This archive is extremely useful to make your own l….||Hardware Info.||FDS||N/A||1.0||Adv||21 Nov 2002|