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Debilitator Reset Random Battle Songs SMW Quest For Gaming Super HitCombo Kart- Snowland Version 2.0

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Donkey Kong Country 3: Dixie Kong's Double Trouble Kagero: Deception II Mitsume ga Tooru Donkey Kong Jr.

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Goof Troop Editor PSX/2 CNF Creator FFA Expander Ganesha Dx

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Kirby's Pinball Land DX Journey to Silius - Original Sprites Final Fantasy II Restored Donkey Kong Country 3: Dixie Kong's Double Trouble

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ROOMS For the Birds VI Game Boy Advance RGB Colour Test (GBA) Plummet Challenge Game

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Mystic Quest EasyType F-Zero UchiX ~Side A~ Rockman 4: Luokeren 7 Xiyang Xia De Zhandou Super Mario World - The After Years (Ultra)

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Conquest of the Crystal Palace Dragon Quest V: Tenkuu no Hanayome Captain Tsubasa III Xak III: The Eternal Recurrence

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(341 to 360) of 782 Results
TitleAuthorDescriptionCategoryPlatformGameVer DescendingLevelDate
PSX VBlankDoomedThis demonstrates a simple VBlank IRQ for the Playstation.Source CodePSXN/A1.0Beg28 Sep 1999
Everynes - Nocash NES specsMartin KorthThis is a very detailed NES/Famicom/FDS hardware specification document by the author of No$NES emulator. Anything from general operation to the many mapper controller specification, this document about has it all.Hardware Info.NESN/A1.0Int01 Jan 2004
Medabots/Medarot 2 Core: Streamed music locationsRocket RobzThis contains the hex locations and length of both the intro and title screen music, as well as info on how to import them into apps such as Audacity.Audio HackingGBAMedabots: Metabee Version1.0Beg12 Jan 2021
The Newbie NES Text HackingDark XA very basic guide to text hacking.Text HackingNESN/A1.0Beg31 Dec 2002
Print GPUDoomedThis routine shows how to print text to the screen, by using the GPU.Source CodePSXN/A1.0Beg18 May 1999
NES Music Ripping GuideChris M. CovellThis is a document that shows some of the very basics of NSF ripping from NES/Famicom ROMs. It has an older version of the NSF spec and source code to make a NES ROM out of a NSF so that it can be played on a real NES or a emulator. It also shows how….MiscellaneousNESN/A1.0Int30 May 2000
Medabots AX/Medarot G: Streamed music locationsRocket RobzThis contains the hex locations and length of both the intro and title screen music, as well as info on how to import them into apps such as Audacity.Audio HackingGBAMedabots AX: Metabee Version1.0Beg12 Jan 2021
The Novice Translation DocumentCrazy ChildA very sparse document roughly outlining the translation hacking process using the Pokémon Blue JAP ROM as an example. More useful as a supplemental document rather than a newcomer’s primary source of information.Text HackingGBN/A1.0Beg01 Jan 2000
Phantasy Star (Classic Series) Hacking GuideGhaleonUnlimitedWant to make some your own changes to the classic Phantasy Star games? Think the PS hacks out there all suck? Thanks to dedicated fans, each PS game has been disassembled, meaning that no programming skills are needed to make your perfect version!….MiscellaneousGENPhantasy Star IV: The End of the Millennium1.0Beg16 Jan 2021
Dragonball Z Gaiden: Plan to Eliminate the Saiyans Source CodeRedCometThe source code for all of the (documented) ASM changes made to Dragonball Z Gaiden for Twilight Translations English translation. The code assembles with x816 and is commented fairly well.Source CodeNESDragon Ball Z Gaiden: Saiya Jin Zetsumetsu Keikaku1.0Int30 Oct 2006
Final Fantasy 1 Music Driver DisassemblyGil GaladThis is a commented disassembly of the Final Fantasy 1 music driver and organized in such a way that it can possibly be used to compose music with. The assembly format is ASM6.Source CodeNESFinal Fantasy1.0Adv18 Aug 2010
RAMsetta Stone Secret of EvermorephonymikeThis is a new style of document to show the conversion of SRAM locations into WRAM locations. In other words, saveram and savestate locations. It is quicker and easier to search a savestate’s data, than to trek back to find a save point to make ….Game SpecificSNESSecret of Evermore1.0Beg08 Feb 2021
The ROM Hack DocumentDemiforceHorribly outdated but one of the first ROM hacking documents. This file still has a lot of good technical information that you won’t find in other documents, so I recommend reading it anyway.Text HackingNESN/A1.0Beg10 Oct 2010
Famicom Disk System Technical ReferenceBrad TaylorThis is a Famicom Disk System technical reference document and there is also a BIOS disassembly included.Hardware Info.FDSN/A1.0Adv23 Apr 2004
The ROM Hacker's BibleSeRiAlKlRA very old document on text replacement.Text HackingMultipleN/A1.0Beg01 Jan 1997
NES APU Sound Hardware ReferenceBlarggThis is a useful programmer reference of the Nintendo Entertainment System’s sound hardware.Hardware Info.NESN/A1.0Adv30 Jun 2004
FDS SoundDischThis document is a reference to Famicom Disk System expansion audio.Hardware Info.FDSN/A1.0Int14 Jul 2004
Neutopia ResourcessvenirothThe docx file is for making sense of the data extracted by konkers: https://github.com/konkers/neutopia-docs/tree/main/areas It includes an explanation of the warp table for changing entrances and exits and images to quickly identify and edit enemies….Game SpecificTG16Neutopia1.0Int11 Feb 2021
Pokémon Gold/Silver Scripting CompendiumTauwasserA compendium providing an overview of all the scripting codes present in Pokémon Gold and Silver. Gives brief statements of scripting codes and additional information, e.g. asm routine offsets, lists, tables etc.Game SpecificGBMultiple Games1.0Int21 Jul 2006
FDS Loader DocumentationBrad TaylorThis package has detailed information on how to create your own FDS loader modifications to your FDS and has the software included. The disk loading functions are emulated through the software. This archive is extremely useful to make your own l….Hardware Info.FDSN/A1.0Adv21 Nov 2002
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