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Legend of the Mana Sword Reasonable encounter rate The Punisher - Final Payback Super Mario Bros.: Enhanced Edition

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Dr. Robotnik's Mean Bean Machine Top Gear Pocket Crash Bandicoot 2: N-Tranced Devilman

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Secret of Evermore Rom Info Goof Troop Editor PSX/2 CNF Creator FFA Expander

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Reasonable encounter rate Gamera: Guardian of the Universe Super Mario Advance - Boss Intro Restoration Super Mario Advance - SNES Color Restoration

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ROOMS For the Birds VI Game Boy Advance RGB Colour Test (GBA) Plummet Challenge Game

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Hello Kitty World NES Translated AST Week 4  fix Super Mario Bros. Bunper Shinobi Arcade

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Final Fantasy Tactics Titanic Kaeru no Tame ni Kane wa Naru Battle Mania Daiginjou

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(141 to 160) of 784 Results
TitleAuthorDescriptionCategoryPlatformGameVerLevelDate Descending
Balloon Fight Level HackingQuick CurlyThis collection of documents is intended to cover a range of ROM hacking related topics and aspects specifically for the NES game, Balloon Fight. Information documented includes the level header format, platform detection, graphics, enemy data, cl….Game SpecificNESBalloon Fight1.1Int05 Aug 2015
FF1 DisassemblyDischReassemblable disassembly of Final Fantasy for NES. Includes everything required to reassemble. Fully commented with all variables and routines labelled. Data formats outlined, bugs highlighted, etc. Everything you could ever want to know a….Source CodeNESFinal Fantasy1.0Adv05 Jun 2015
How to Hack Experience LevelstcaudStep-by-step guide to hacking experience levels in games that have them.MiscellaneousMultipleMultiple Games1.0Beg04 Jun 2015
Capcom MMC3 Sound Engine Informationza909Here is some information regarding MMC3 Sound channelsAudio HackingNESN/A1.0Adv27 May 2015
Zelda II Music DocumentOptomonThis document describes the music data for ZELDA II, with details on how to read and modify it.Game SpecificNESZelda II: The Adventure of Link0.5Adv25 May 2015
How to make raster effects with the NES ?BregaladThis document presents how to do raster effects by writing to PPU registers during the frame, without going too much into technical details that are irrelevant when programming a game or tech-demo. Also, it includes some practical tips to produce ….Hardware Info.NESN/A2.0Int21 May 2015
SNES translucency FAQBregaladThis document talks about how translucency works on the SNES, and shows a few examples how to use the hardware to your advantage.Hardware Info.SNESN/A2.0Int21 May 2015
Musashi no Ken sword man's valuesDANGER XDocument for all 10 characters Values in 2 players Versus mode. Speed, power, sword art etc…Game SpecificNESMusashi no Ken: Tadaima Shugyou Chuu1.0Beg26 Mar 2015
NES Mapper ListDischDetails for several mappers, arranged by mapper number. Register descriptions, behavior explanations, example games, etc. Everything you’ve ever wanted to know about mappers!Hardware Info.NESN/A0.7Adv24 Mar 2015
Mighty final fight enemy valuesDANGER XHere are some hex values to change, you can change the enemies type even add bosses in the stage (except Belger)Game SpecificNESMighty Final Fight1.0Beg24 Mar 2015
SMBDisdoppelgangerA comprehensive disassembly of the program ROM of Super Mario Bros.Source CodeNESSuper Mario Bros.2.1Int26 Jan 2015
Super Mario RPG Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Super Mario RPG: Legend of the Seven Stars. This version contains control codes, however a cleaned-up version without codes is also available on this websi….Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.04Beg19 Jan 2015
Paper Mario Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if viewed wit….Game SpecificN64Paper Mario1.12Beg19 Jan 2015
Paper Mario: The Thousand-Year Door Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: The Thousand-Year Door. This version contains control codes, however a cleaned-up version without codes is also available on this website. ….Game SpecificGCPaper Mario: The Thousand-Year Door1.02Beg19 Jan 2015
Super Paper Mario Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if viewed wit….Game SpecificWIISuper Paper Mario1.02Beg19 Jan 2015
Super Mario RPG Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Super Mario RPG: Legend of the Seven Stars. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if view….Game SpecificSNESSuper Mario RPG: Legend of the Seven Stars1.02Beg19 Jan 2015
Paper Mario Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario (N64). This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++, which ….Game SpecificN64Paper Mario1.04Beg19 Jan 2015
Paper Mario: The Thousand-Year Door Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: The Thousand-Year Door. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with….Game SpecificGCPaper Mario: The Thousand-Year Door1.02Beg19 Jan 2015
Super Paper Mario Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++, which ….Game SpecificWIISuper Paper Mario1.01Beg19 Jan 2015
Paper Mario: Sticker Star Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Paper Mario: Sticker Star. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if vi….Game SpecificN/APaper Mario: Sticker Star1.0Int19 Jan 2015
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