Newest Translations

Tetris Battle Gaiden Suikoden F-1 Race Kung Fu

Newest Utilities

SNES Opcode Searcher SF2 Graphics Editor Image to SNES converter Mario Party Tools

Newest Documents

Documents

Newest Reviews

Teenage Mutant Ninja Turtles: Return to New York Harvest Moon - Intuitive Ranch Master Lei Dian Huang: Bi Ka Qiu Chuan Shuo Super Ghouls N Ghosts - Super Arthur

Featured Hack Images

Kirby’s Adventure 2 Reparations: Phantasy Star IV Super Metroid - Life Castlevania - Curse Of Suffering

Featured Translation Images

Maou no Akuji Karnov Shadow Dancer Captain Silver

Recent Updates

Documents
General Information
Button

(241 to 260) of 746 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Road Rash II Disassemblylory1990Disassembly of Road Rash II for Sega GenesisSource CodeGENRoad Rash II1.0Adv09 Mar 2016
Road Rash 2 ROM Hacking GuideTony HedstromLots of Road Rash 2 ROM addresses for hacking things like: bike acceleration, top speed, handling, straightening out the tracks, slowing down the game, etc.Game SpecificGENRoad Rash II0.7Beg28 Feb 2007
RLEDecmpTFGA simple RLE codec written in C.Source CodeN/AN/A1.0Int03 Aug 2003
River Raid DisassemblyThomas JentzschThis is a disassembly of River Raid. Use DASM and vcs.h to compile.Source Code2600River Raid1.0Adv04 Sep 2010
River City Ransom Password Algorithmj. mcmahanThis text provides a description of the password algorithm for the NES version of River City Ransom. The information provided should allow the reader to generate passwords for a desired set of character data, or to determine the character data associ….Game SpecificNESRiver City Ransom0.0Int15 Nov 2004
Ristar DisassemblySonic RetroRistar Disassembly DISCLAIMER: Any and all content presented in this repository is presented for informational and educational purposes only. Commercial usage is expressly prohibited. Sonic Retro claims no ownership of any code in these reposito….AssemblyGENRistar1.0Int06 Dec 2013
Riddle of the Sphinx DisassemblyThomas MathysDisassembly for the game Riddle of the Sphinx/Dank Tower. This disassembly is for the PAL version of the game. Compiles with DASM and vcs.h.Source Code2600Riddle of the Sphinx1.0Adv04 Sep 2010
Rhino Rumble Music Source CodeJeroen TelThis is the music source code to the game, Rhino Rumble. The source code was donated by Jeroen Tel, the composer and audio programmer of the game. The assembler was lost long ago.Source CodeGBRhino Rumble1.0Adv13 Nov 2010
Reverse Pointer ScanDPHP routine that uses a block of text and an end signal to scan a file for pointers. Includes a sub-function for any arithmetic you need to perform on the absolute address. Error rate of 1%.Source CodeN/AN/A2.0Int22 Apr 2006
Restrict Espers by CharacterSynchysiThis hack allows for restricting espers by character to add individuality (or remove customization, depending on your point of view) to the game beyond unique battle commands. There is no limit to how many characters can equip any certain esper. I….Source CodeSNESFinal Fantasy III2.3Int20 Apr 2020
Resident Evil 5YugisokubodaiResident Evil 5, aka Biohazard 5 in Japan, is an horror survival first person shooting game. It was first released for the PS3 and Xbox 360 in 2009 by Capcom, and for the PC after that. The game itself supports multi language, such as Japanese, E….Text HackingPCResident Evil 51.0Int15 Dec 2014
Relative Searcher 2.4 TutorialJairA tutorial for Relative Searcher 2.4 by the author of the program. Good general information on relative searching in general as well.Relative SearchingMultipleN/A2.4Beg13 Oct 1998
Red Vs. Blue DisassemblyDennis DebroDisassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h.Source Code2600Red vs. Blue1.0Adv04 Sep 2010
Record of the Lodoss War R'Engineer NotesF.H.An explanation of the compression and storage of text in the Record of Lodoss War. Extremely thorough.Game SpecificSNESLodoss Tou Senki1.2Adv30 Jun 2000
RecompressionBongo`A helper file to show how to re-compress data. This routine is for Light Fantasy 2. I have seen that some people find it hard recompiling after they may have decompressed game.Source CodeSNESLight Fantasy 21Int20 Apr 2006
Reading Data Through a TableZackManA document with included sample code describing how to support table files in your programs.Source CodeN/AN/A1.0Beg14 May 2008
Random Number Generator for SNESFinSThis is a fast effective RNG using the H/V scroll setting as a seed without excessive redundancy for the 65816 processor. Creates a table of random numbers at $1100 ram or edit to a chosen location.
  • 130 random bytes
  • 2….
AssemblySNESMultiple Games1.0Int02 Mar 2014
Qwertie’s SNES Documentation Plus DMA Revision 6QwertieContains essential information for experienced hackers. Covers topics such as joypads, DMA & HDMA transfer, sprites, and registers. Note though, there are inaccuracies.
  • Has “big-endian” and “little-endian” mixed up
  • [l….
Hardware Info.SNESN/A2.1Adv01 Jan 1998
Quick CDrom explanationDoomedA very technical document on the PSX CD ROM drive.Hardware Info.PSXN/A1.0Adv01 Jan 2000
QuackShot Disassemblylory1990Disassembly of QuackShot for Sega Genesis.Source CodeGENQuackShot1.0Adv30 Aug 2017
Prev 1 3 ... 9 10 11 12 [13] 14 15 16 17 ... 23 38 Next