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(81 to 100) of 746 Results
TitleAuthorDescriptionCategoryPlatformGame DescendingVerLevelDate
Super Mario Bros. Music Hacking Guide (New Version)w7nThis is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy’s guide, with many new stuff added, including ‘envelope editing’ which is important.Game SpecificNESSuper Mario Bros.1.3Int25 Sep 2012
Super Mario Brothers High Level DisassemblyMovax12This is a revision of smbdis.asm that uses structured code and high-level constructs where possible. This was a project intended to: test and refine the macro code with a real world assembly program, demonstrate it’s usefulness, and to share an ….Source CodeNESSuper Mario Bros.1.1Int01 Feb 2013
Super Mario Bros. Assembly MMC1 ConversionSetzNobody should have to hack the binary of SMB. A lot of newer hackers have trouble understanding adding a mapper to a game that never had one. I added some init routines, shuffled some routines around, and made SMB1 use the MMC1 mapper (easily repr….AssemblyNESSuper Mario Bros.1.0Int04 Apr 2017
SMB Title Screen Editor - English ManualNesDraugIf you install the english version of SMB Title Screen Editor by βetaWorld you’ll most likely get some gibberish letters. This manual explain what every button does. SMB Title Screen Editor: https://www.romhacking.net/reviews/3400/#reviewGraphics HackingNESSuper Mario Bros.1.0Beg11 Jul 2019
SMB Utility - Unofficial Help and Reference Documentiridium_ionizerThis is an unofficial help guide and reference document for M.K.S.’s excellent SMB Utility. This guide’s purpose is to fill in some gaps in the official How To document. It also aims to be a reference guide in listing all of the Edit He….Program SpecificNESSuper Mario Bros.1.0Beg17 Jun 2020
Super Mario Bros. Two Player Hack EditingSupergamerguyThis is a moderately detailed description of some of the tricks hackers might need to know when making hacks of Corpse Grinder’s Super Mario Bros. Two Player Hack. It contains a short explanat….Game SpecificNESSuper Mario Bros.1.0Beg30 Aug 2020
SMB3 Level DatainsectduelThis document will tell you all you need to know to edit Super Mario 3 data in Super Mario All-Stars.Game SpecificSNESSuper Mario All-Stars1.0Int15 Apr 2006
The Huge Super Mario Bros. 3 Data for Super NESinsectduelThe BIGGEST document of Super Mario Bros. 3(SMAS) for the Super NES.Game SpecificSNESSuper Mario All-Stars3.0Beg01 Jan 2005
Power-Up Card Data DocLuigiBloodPower-Up Card Data Description, all about Items, Lives, and Switch Data.Game SpecificGBASuper Mario Advance 4: Super Mario Bros. 31.0Beg24 Jun 2010
SM64 Hacking DocVL-ToneAn extensive, but slightly outdated, SM64 hacking document, created by VL-Tone.MiscellaneousN64Super Mario 642.0Beg12 Jan 2007
SM64 Hacking TutorialJensthecomposerTells you how to easily change physics and music of SM64 via a hex editorGame SpecificN64Super Mario 641.0Beg12 Jan 2007
Altering Objects in SM64JensthecomposerThis document will explain how to move or change objects in Super Mario 64 Levels with a hex editor.Game SpecificN64Super Mario 641.0Beg19 Jan 2007
Super Mario 64 NotesCellar DwellerThis is a collection of Cellar Dweller’s SM64 notes. Most of the files are disassembled code annotated with equivalent pseudo C. There are some files that contain lists of commands or descriptions of structure formats.Game SpecificN64Super Mario 641.0Adv23 May 2008
Super Castlevania IV: Graphics decompressionTFGUnfinished graphics codec for Super Castlevania IV. Includes documentation on the format and routines (65816) and the codec’s source code (VB .NET). The codec works to some extent, it needs some fine-tuning in several spots; nonetheless, it will….Graphics HackingSNESSuper Castlevania IV0.1aInt01 Dec 2008
Super Cars Music Source CodeBarry LeitchThis music source code was donated by Barry Leitch, the audio composer and programmer for the game. This code was once assembled by the development kit PDS. The hardware and assembler have been lost, so a conversion or custom assembler would need to ….Source CodeNESSuper Cars1.0Adv07 Aug 2010
Super Bomberman 4 hacking infosSvamboI did a translation for Super Bomberman 4 for the SNES several years ago. Today I found a file with notes I took back in the days. If anyone wants to translate the game to another language or improve my old patch or whatever - here you find some info….Game SpecificSNESSuper Bomberman 41.0Adv28 Aug 2018
Super Adventure IslandRevenantSome basic information about the level format and graphics compression scheme in Super Adventure Island.Game SpecificSNESSuper Adventure Island1.0Int01 Jan 2012
Stunt Race FX Hacking NotesMatrixzThis document contains various hacking information, including ROM data offsets, track data, and RAM locations.Game SpecificSNESStunt Race FX2.0Beg10 May 2006
Streets of Rage 3 Music Offsets & Audio InfohagelbreakerInfo about music offsets, values and sound samples.Game SpecificGENStreets of Rage 30.1Beg22 Mar 2018
Streets of Rage 2: Character PhysicsMetal64A guide of how to change the characters physics in Streets of Rage 2.Game SpecificGENStreets of Rage 21.0Int10 Feb 2018
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