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(721 to 732) of 732 Results
TitleAuthorDescriptionCategoryPlatform AscendingGameVerLevelDate
Otaku No PC Engine CribsheetTomaitheousPage 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper)AssemblyTG16N/A1.0.3Adv03 Feb 2011
Turbografx-16 CD Syscard BIOS Functions - Bank 0ZeogradThe first bank of BIOS functions from the Turbografx-16 CD’s Syscard disassembled and commented. While the commenting is very extensive, the general flow of the functions can be surmised; not all functions are commented, however.Source CodeTGCDN/A1.0Int10 Nov 2011
CD-ROM BIOS Functions (8)David WoodfordThis covers the paramaters and return values of 8 of the PC Engine CD’s BIOS functions:
  • CD_BOOT
  • CD_FADE
  • AD_RESET
  • AD_READ
  • AD_WRITE
  • AD_PLAY
  • AD_STOP
  • AD_STAT
  • [/….
Hardware Info.TGCDN/A1.0Int14 Apr 1997
Turbografx-16 CD BIOS Math FunctionsDave ShadoffThis covers the BIOS functions that are used for mathematical operations.Hardware Info.TGCDN/A1.0Int08 Aug 1996
Turbografx CD Boot SectorJens Ch. RestemeierThis covers the $20 byte “header” of the boot sector of a Turbografx CD-ROM.Hardware Info.TGCDN/A1.0Int14 Nov 1997
Turbografx CD IntroDave ShadoffUsing Dungeon Explorer 2 as an example, David explains the Turbografx CD boot sector.Hardware Info.TGCDN/A1.0Int07 May 1996
Downtown Nekketsu Monogatari CompressionTomaitheousDowntown Nekketsu Monogatari’s LZ77 compression scheme explained. (Also shows were the font for the in-game text is located.)Graphics HackingTGCDDowntown Nekketsu Monogatari1.0Int07 Jul 2007
Virtual Boy Programmers ManualDavid TuckerDavid Tucker’s excellent work summarizes all known technical details of the Virtual Boy hardware.Hardware Info.VBN/A0.521Adv01 Jan 2005
Super Paper Mario Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if viewed wit….Game SpecificWIISuper Paper Mario1.02Beg19 Jan 2015
Super Paper Mario Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++, which ….Game SpecificWIISuper Paper Mario1.01Beg19 Jan 2015
WS Tech 2.3doxThe Wonderswan/Color technical notes from the Cygne website.Hardware Info.WSN/A2.3Adv26 Sep 2007
68000 Instruction SetDamaged CyberneticsThis is a documentation of the 68k instruction set. Might be a good document to check out if you want to know all the op-codes.AssemblyX68KN/A1.0Adv23 Oct 1996
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