Last Modified: 18 October 2009
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A comprehensive and exhaustive setup editor for Goldeneye 007 for N64.
- Navigate through every level from Goldeneye (including Citadel) visually, to any coordinate
- See objects and presets visually
- Move, resize, and rotate using the built-in toolbar
- Insert, delete, and clone tool for objects and presets
- Modify the intro swirl and camera scene positions
- Select and edit multiple objects simultaneously
- Insert safes and items into safes easily and quickly
- View and edit clipping and portals for each level
- View, create and modify guard paths visually
- Export/Import .obj Room models into Goldeneye for all new levels
- Quicksave your ROM by pressing F5 for testing in Project 64
- Play levels with the Doctor V64 (and other backup devices)
- All of the features from version 1.0, including editing all aspects of a Goldeneye setup file, grabbing coordinates from Project 64, uploading the setup and text file to console through the parallel port and GameShark, text modification, briefing edior, action block modification using Goldeneye’s Pseudocode, edit the intro scene, presets, objects, and much, much more
Utility Information:
| Author | Platform | Game | Version | OS | Level |
|---|---|---|---|---|---|
| SubDrag | Nintendo 64 | GoldenEye 007 | 2.3.4 | Win | Int |
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