|Release Date||28 January 2010|
|Last Modified||12 March 2013|
GameHeader is for decoding and displaying the “registration data” section of a rom file. For a game to be granted a license, Nintendo required that publishers write informational values in a reserved area of the rom. This process started with the SNES, which is why NES emulators can’t derive memory mapping from the ROM.
You need .NET 2.0 framework for the tool.
This utility reads headers for: