Newest Hacks

Refill Weapon after Death Refill Weapon after Death Balloon Fight - 4 players hack Miami Vice: The Videogame

Newest Translations

Doki Doki Penguin Land Doki Doki Penguin Land Dragon's Lair The Goonies

Newest Utilities

Crash 2 Level Editor BARF! Tilemap Studio Lightweight Checksum Calculator

Newest Reviews

Fushigi no Dungeon 2: Fuurai no Shiren Rent a Hero Cleopatra no Mahou Miami Vice: The Videogame

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Super Mario Bros. Chaos Control Zelda A Link to the Past Master Quest Phantasy Star II Improvement Adventures in the Magic Kingdom - With Mickey

Featured Translation Images

Fire Emblem: Thracia 776 Hook Bashi Bazook: Morphoid Masher Strider

Recent Updates

  • Credits
    Correcting a few typos ("Colaboration" to "Collaboration")
  • Hacks
    correct image2 screenshot (wrong was uploaded)
  • Hacks
    Update from 7.3 to 7.33
  • Translations
    1. Renamed the patch filename to "ZPH_PT-BR_V0.9.rar" and reuploaded it in the "Filename" field, since previously it was giving an "File not found" error. Probably due to the original filename having lots of spaces and special characters; 2. Removed the "file not found" error report in the description, since it wasn't supposed to be there.

Platinum

Level Editors

Description:

Platinum is a generic, layer-based level editor. Unlike most level editors, this one isn’t geared specifically to any game. It includes a number of tools geared to level creation, including the standard pen (places one tile at a time), a tiling pen (allows a box to be drawn, to copy and paste entire level structures), and fill tool (standard flood fill).

For editing and displaying your level, there are also a number of options. You can toggle which layers are displayed, and enable “fog” mode which is a layer priority mode. A grid is available, as well as tile number display. You can zoom in and out in both the editor window and preview window.

Since it is a generic editor, it imports/exports from/to generic formats. However, since it is plugin-based, you can write new plugins to export to whatever format you need. Some documentation about creating your own plugins is included. By default it supports bitmap, CSV text file, and fixed mapdata file formats. An example RPG-style map is included.

The editor is available in both Japanese and English, although the English text was machine translated from Japanese, and sounds clunky as a result. You can select the language in the Version Info… dialog in the Help menu.

Included is the current stable release of 1.71 & the 1.81 BETA.

Links:

User Review Information
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