Newest Hacks

Power Rangers - The Movie FastROM Kamikaze Mario DX+ Faxanadu Robust School Fighter AP fix

Newest Translations

Dr. Chaos Sword of the Berserk - Guts' Rage Astyanax Urban Strike

Newest Utilities

Mystic Editor Sable Text Inserter Jade Cocoon Randomizer Final Fantasy IV Tweak

Newest Documents

Documents

Newest Reviews

SMW Autosave + Disable 2 Players + DKCR Status Bar [FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd School Fighter AP fix Hellwalker

Newest Homebrew

Game Boy Advance RGB Colour Test (GBA) Plummet Challenge Game Carpet Shark Lost in Space

Featured Hack Images

Final Fantasy 1X Kid Icarus ZZ Mystic Ark EasyType Sonic 1: Bouncy Edition

Featured Translation Images

Dragon Ball Z: Hyper Dimension Ganbare Goemon! Karakuri Douchuu Dragon Ball Z: Hyper Dimension Oriental Blue: Ao no Tengai

Recent Updates

Description:

Grit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit depths which can be directly put into VRAM. It also handles more complicated matters such as tiling and meta tiling (for 1D object mapping for example), making a tile map along with a reduced tile set (or using an external tile set), popular map layouts, and compression compatible with the GBA’s BIOS routines. The capability for an NDS alphabet has been added recently as well. Output can be C/asm arrays, raw binary and GBFS.

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