Newest Hacks

Luigi's True Voice Tails in Super Mario Bros. Ms. Pac-Man 32 Maze Crush! Darkwing Duck Sound Test

Newest Translations

Final Fantasy III Ganbare Goemon 2: Kiteretsu Shougun Magginesu The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Castlevania: Dawn of Dignity (New Portraits Hack) Project ZM Castlevania: Dawn of Dignity (New Portraits Hack) Elibean Nights

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Super Mario Unlimited Rockman 3 - Alpha Ike Ike! Nekketsu Hockey Bu Super hack Metal Sonic Hyperdrive

Featured Translation Images

Romancing SaGa 2 Golden Axe Warrior King of Kings Disney's Aladdin

Recent Updates

Description:

Grit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit depths which can be directly put into VRAM. It also handles more complicated matters such as tiling and meta tiling (for 1D object mapping for example), making a tile map along with a reduced tile set (or using an external tile set), popular map layouts, and compression compatible with the GBA’s BIOS routines. The capability for an NDS alphabet has been added recently as well. Output can be C/asm arrays, raw binary and GBFS.

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