|Game||Shining Force II|
|Release Date||13 July 2009|
|Last Modified||30 September 2017|
IMPORTANT NOTE: The reason I call it UNSTABLE is that… well, it’s unstable and untested. PLEASE, PLEASE, PLEASE do not *expect* anything to work 100%, as I didn’t get to test it much. ALWAYS make backups of your ROM.
- Ability to import/export all graphics (Except battle floors, weapon sprites, and spell animations which only have export, due to the funky way they’re saved).
- Saving now works for maps, tilesets, battle sprites, and portraits.
The combination of the above two means you can now easily get custom graphics into the game. Tile animations section under Map Definitions is mostly implemented.
- Rearranged battle sprites editor (Most properties are not implemented).
- I know for certain map saving sometimes breaks. Be careful!