Last Modified: 18 September 2009
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A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger.
Utility Information:
| Author | Platform | Game | Version | OS | Level |
|---|---|---|---|---|---|
| g8z et al | Nintendo 64 | N/A | 0.8.3 | Win | Intermediate |
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