Newest Hacks

Red Blood For Blackthorne Slot-2 Patch Crystalis Screen Shake Fix Enable Amakusa

Newest Translations

Pokémon: Blue Version Mega Man Star Force Tennis Ace

Newest Utilities

Room Transfer wxMEdit Faxanadu enemy randomizer SMB2 Utility

Newest Reviews

Contra - Evil Mountain Final Fantasy IV - Ultima Castlevania MMC5 Patch Super Slasher Bros. 3

Newest Homebrew

Nova the Squirrel Death Planet Bad Apple!! PV-FC 2.5 Simplistic

Featured Hack Images

Star Ocean: First Departure Difficulties Luidius Super Mario World: Master Quest 8 - The Final Quest Dragon's Lair improvement

Featured Translation Images

Kunio Kun no Nekketsu Soccer League Snatcher Dragon Ball: Dai Maou Fukkatsu Aladdin

Recent Updates

  • Translations
    Duplicate game fix.
  • Utilities
    Version 04 fixes some critical bugs, irons out a few kinks in level generation, and lets you choose how mazelike you want your Zebes to be.
  • Community
    Just a bit more detail than the original single sentence description.
  • Credits
    Added Tuffy da Bubba for Sound Novel translation contribution.

Tilemap Viewer

Graphics Viewers

Description:

TileView displays the byte/word arrays in a file as colored blocks to aid in finding tilemap patterns, including levels, map screens, and other anamolies. It’s like a visual hex editor (minus the ‘editor’ aspect), that instead of showing hex numbers, shows their colors. Although it can actually view any file, it specially recognizes ZSNES savestates and sets the file position to the base of WRAM (SNES work memory). So far, I’ve found the tilemaps in the savestates of several games with the tiny program, including Zelda, Mario World, Yoshi’s Island, Mario All-Stars, Secret of Mana, Metroid 3, and Donkey Kong Country.

If you are interested in editing your finds, you might use TileView to find them and a hex-editor to change them, like Hex Workshop by Breakpoint Software. There are also different viewing modes to find other types of entities, and by coincidence, TileView can also view mode 7 tiles and FX chip graphics.

Links:

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