Newest Translations

Spider-Man and Venom: Maximum Carnage Skeleton Krew Shadow of the Beast Pink Goes to Hollywood

Newest Utilities

Mega Man X6 Tweaks Patcher Animal Crossing String Table Editor ALX - Skies of Arcadia Legends Examiner SA2 Stage Level Select Editor

Newest Reviews

Final Fantasy V Final Fantasy VI - Ted Woolsey Uncensored Edition 8-bit Mario World - Desert Mario Super Mario Bros. 3Mix

Newest Homebrew

Star Evil Lunar Limit Retroid LvR

Featured Hack Images

Celes + Terra FF6A (E) Woolsey Slattery Compromise Patch Dragon Warrior - Special Edition 1.3a Super Mario Bros. - Remix 2 The New Adventures

Featured Translation Images

Super Ultra Baseball 2 The King of Fighters Kyo Brandish Mario Kart: Super Circuit

Recent Updates

Heroes Power Plant

Level Editors

Description:

Heroes Power Plant is a level editor for Sonic Heroes written by igorseabra4 using C# and Microsoft XNA 4.0. It requires .NET Framework 4.6.1 and Microsoft XNA Framework 4.0 to run.

It integrates editors for various types of files with a 3D view of the stage. It was named after Power Plant. The program was built with creating stages for the Heroes Mod Loader in mind. Source code for opening and saving ONE archives was borrowed from HeroesONE.

The editors include a model editor for BSP files contained in ONE archives, a visibility editor for *_blk.bin files, a collision editor for viewing and generating CL files, an object layout editor, a camera editor, editors for start, ending and multiplayer bragging positions and a spline editor. For Shadow the Hedgehog, there’s a stage viewer (XBOX version only) and an experimental object layout editor.

The start position and spline editors do not edit the game’s executable; instead they generate files intended to be used with the Generic Stage Injection Mod, a Heroes Mod Loader mod whose DLL is included in the download package.

Links:

User Review Information
No User Reviews!