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Dragon Warrior Town and Dungeon Editor

Game Specific

Description:

DragonWarriorTownAndDungeonEditor 1.0.0.28734 Coded by: Shawn M. Crawford [sleepy9090] January 8, 2018

  • Requires .NET Framework 3.5
  • Source is included and can be opened/built with Visual Studio 2013.
  • Latest version can be found on github. https://github.com/sleepy9090

January 8, 2018 Version 1.0.0.28734

  • Edit dungeon, castle, and town map data for all maps in the game.
  • Tested with headered Dragon Warrior (U) (PRG0) [!].nes ROM.
  • Tested with headered Dragon Warrior (U) (PRG1) [!].nes ROM.

Notes:

  • This utility currently supports visual changes only. For example, if a chest or a set of stairs is added, the chest will not have any contents and stairs will not go anywhere.
  • Tiles with a yellow border and cross means the data for this tile has more than one purpose. When changing this tile, it is recommended to use another tile with a yellow border and cross. These tiles, aside from what is shown on the screen, also correspond to roof placement and possibly other data/data pointers. Changing these tiles to regular tiles (and vice versa) could have unexpected results.
  • Overworld editing is not supported yet.
  • Loading of some of the larger maps may take some time. On my intel i7 first generation processor, loading time was ~8 seconds for a 30×30 map.
  • Backup your existing ROM in case something breaks.
  • Feel free to report bugs to sleepy3d@gmail.com.

Links:

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