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Zelda II Side View Editor

Game Specific

Description:

A fully-featured side view editor for Zelda 2!

Read the user manual or you won’t know what you’re doing!

  • You can change all terrain data.
  • You can move objects by drag-and-drop. The editor automatically rearranges them.
  • You can change all enemy data through drag-and-drop.
  • You can change object types with the radio buttons.
  • A map lets you see all the room connections stemming from the current one (good for palaces).
  • You can see a list of every scene that shares a terrain or enemy layout.
  • Spawn bit checkboxes allow you to control which scenes allow a collectible item to appear in a given section.
  • You can insert and delete objects into scenes, including collectible items, without messing up anything else.
  • You can create entirely new terrain layouts from scratch by specifying how many terrain objects you need. New space will be allocated accordingly.
  • You can change the required palace items without messing up the “turning to stone” events.
  • Right-click on townsfolk to change their dialog index (Use the dialog editor for actual text editing and reference)
  • Quick Test lets you immediately jump to the scene you’re editing in an emulator to test it out.

Version 0.8.1 update: fixed normal object selection bug in town set B.

Version 0.8.2 update: fixed scene navigation button bug that let you go to a non-existent “scene 63″ and cause glitches in the game.

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