FFI DoS Editor
|Category||Data Extraction / Insertion|
|Platform||Game Boy Advance|
|Game||Final Fantasy I & II: Dawn of Souls|
|Release Date||28 August 2020|
|Last Modified||29 August 2020|
This is an editor of the game data for FFI: Dawn of Souls (GBA version, US or US modified by Jeff Ludwig’s 3.5 patch, see jeffludwig.com).
Version 2.6 update: A host of new features, including editing of treasures, spiked tiles, shops, weapons animations, and monster graphics. Also, the program now outputs separate files for each category in a subfolder for easier editing.
Version 2.1b update: Added description text (weapons/armor/spells/items), and variable-length names of (weapons/armor/spells/items/monster names). Small bug fixes.
Version 2.0 update: Added the treasure chest data, shop data, monster encounters, regions (groups of monster encounters), and cleaned up some old mistakes.
There are two executable files – DataPull creates a text file based on the ROM’s current data for weapons, armor, characters, spells, etc, which you can then edit with a text editor and save. The other file, ReadWrite, writes the changes from the text file to the ROM. Source code (JBasic) is included as well.
A readme is included, and inline text on the generated text file helps as well.
- 1805 - Final Fantasy I & II - Dawn of Souls (UA).gba
- MD5: 5D29999685413C4D2BEC10D3160F6EE6
- CRC32: 1B39CDAB