Zelda Story Editor
|Platform||Nintendo Entertainment System|
|Game||The Legend of Zelda|
|Release Date||03 March 2017|
|Last Modified||03 March 2017|
A program to view and edit the palettes on the Legend of Zelda story text. When you’re done editing the story to your liking, create the IPS and patch your .nes file with the generated IPS. I recommend LunarIPS but any IPS patching program should work just as well.
The required font is included in the .zip file. You can install it to your ..WindowsFonts directory if you want, but you shouldn’t need to. Hopefully that’s all sorted out. (wasn’t working great in an earlier version)
- In the story text the character “_” is a marker used to show that there is a quotation mark below them. I left it like this because that’s the common character used in most .tbl files. In the hex an F8 in the blank lines of story text (FF2424…2424FF) render in game as quotes on the line below them. ()# are used to symbolize the different types on vine graphics… again, this is what most .tbl files use, so that’s what I stuck with.