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Recent Updates

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    Updated to version 1.10a - Updated a bunch of weapons 'no critical' bit that was erroneously applied. etc. Thanks!! :)
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    Update to remove the unintentional inclusion of the Crystalis Proofread hack contents. This hack must be applied to a ROM which does not already include the Proofread content, as it does not subtract the data.
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    Author completed game playthrough -- almost all typos/linebreaks are fixed Many new small script & proper-noun edits 90%-rewritten ending (rewrite was never implemented properly in earlier patch versions).

Monster World CODEC

Compression / Decompression

Description:

Program for packing and unpacking data in such games as “Monster World 4″ and “Wonder Boy In Monster World”. The program has simple and intuitively clear interface. In the program the method of compression is realized only by Huffman + LZ77. In a game this method marks under a number 2.

Example: Game Monster World 4. The game at $ C0000 - $ C12FF is a block of pointers to the compressed data. Pointers 4 byte. The high byte is actually not a pointer. He points to the compression method.

00 - the data is not compressed.

01 - data is compressed by some algorithm.

02 - the data is compressed by LZ77 + Huffman

Example: A pointer type of $020C1300:

02 - this compression method LZ77 + Huffman.

0C1300 - this is the address of the block of compressed data. It is this address must be entered in the Offset field in the program.

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