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Recent Updates

  • Hacks
    Updated to version 1.10a - Updated a bunch of weapons 'no critical' bit that was erroneously applied. etc. Thanks!! :)
  • Hacks
    Update to remove the unintentional inclusion of the Crystalis Proofread hack contents. This hack must be applied to a ROM which does not already include the Proofread content, as it does not subtract the data.
  • Translations
    V1.1:Fixed "Higgins" and typos.
  • Hacks
    Author completed game playthrough -- almost all typos/linebreaks are fixed Many new small script & proper-noun edits 90%-rewritten ending (rewrite was never implemented properly in earlier patch versions).

Rockman & Forte

Super Nintendo

Game Description:

The last Megaman game in the “true” Megaman series, this actually came after Megaman 8, and leans towards its slightly more realistic style, instead of the much more cartoony look that MM7 had. I mean seriously, compare the way Megaman looked in both games. Honestly, guys.

I haven’t gotten into this game much, but my roommate has, and he tells me that Astroman is a total bastard. The cool thing about this game is that you can play as either Megaman or as Bass. Both have different characteristics, which makes playing each character a really different experience. Like, Megaman can charge his blaster, and Bass can fire in all (eight) directions. Pretty neat? Damn right it’s neat.

Translation Description:

Everything’s done except for the graphics and the CD Database. AGTP’s patch fixes those however, so there’s no longer really any reason to play this patch. Sorry guys.

ROM / ISO Information:

  • Rockman & Forte (J) [!].smc - GOODSNES 3.04
  • CRC32: 5047E0D4
  • MD5: 55D9CDB05F53A3F7A5E3EACB81B28F09
  • SHA-1: BCD2FC38B4E4BF6B811B00301F349E85CA48FE1A
  • SHA-256: 4FC2832E7AA01D105CA67977B38840EC1188869B5E74D20E58613C1CD127D78F

Links:

Screenshots:


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