Pokémon: FireRed Version
Game Boy Advance
Pocket Monsters: FireRed
|Platform||Game Boy Advance|
|Patching Information||No Special Requirements|
|Game Date||29 January 2004|
|Release Date||06 February 2020|
|Last Modified||06 February 2020|
After finishing Ruby and Sapphire, Game Freak realized that not every Pokemon could be captured in the game anymore since these were no longer compatible with the previous two generations. And so from that came FireRed and LeafGreen, faithful and complete remakes of the original Red/Blue/Green versions. Because these games were remade from scratch on the GBA games’ engine, nearly every single bug the original had was fixed up and the visuals get a very noticeable update. There are also the added features of the past two generations of Pokemon which means hold items, running, new moves and movesets (in exchange for the existing TMs, tutors around the region teach you some moves from the originals), female protagonist choice, all that stuff. The game was also noticeably changed to be easier in some ways (for example you can catch a Mankey before Brock and Charmander can learn Metal Claw, making him a breeze with any starter). There is the addition of the Sevii Islands; a set of new areas for both towards the end and at postgame that enable Pokemon from the Johto region to be captured. This is also the first game to include the VS Seeker, a key item that allows you to challenge almost every minor trainer in the game again.
It’s not all shiny and cool however; though FR/LG are major improvements Game Freak had a weird notion of what in this game should be updated and what shouldn’t. A boatload of all-but-needless tutorial functions were put in these remakes, and there are some odd regressions from previous installments like the trainer not turning to face an opponent when challenged, newer evolutions being completely barred until postgame, censoring of Gamblers to Gamers, and no internal clock (meaning no berry growing, though you can find these as hidden items in darker patches of grass or trade them over from another game).
However these flaws are all minor, FR/LG is a straight and complete upgrade from the originals in almost every way.
This translation was just created for fun, so don’t expect it to be perfect.
It is about 96% complete, but there are still a few things which haven’t been finished. A few lines of dialogue are untranslated, and there are some GUI items which were unable to be changed. The game has also never been entirely played or proofread by another esperantist, so some translations may be grammatically incorrect or sound awkward. But other than that, this is a fully functioning translation with the following translated:
- Nearly all dialogue in the main story.
- All moves, items, and descriptions. All the Pokédex entries for Pokémon that are actually catchable in the game are translated.
- Original Pokémon names were not used. Instead, names were esperantized based on English pronunciation.
- Trainers and gym leaders were often given original names.
All special characters were fully implemented, and all keyboards function normally. As of version 0.92, alphabetization in the Pokédex works correctly. In addition, the Pokédex has been quasi-converted back to the metric system in order to conform with Esperanto’s status as an international auxiliary language. However, the conversion is somewhat imperfect.
If the game freezes at any point, glitches, or you spot any out of place or English text, please let the author know.
IMPORTANT NOTE: The patch only works for Pokémon FireRed 1.0, not 1.1.
ROM / ISO Information:
- ROM: 1616 - Pokemon - FireRed Version (USA).gba
- CRC32: DD88761C
- MD5: E26EE0D44E809351C8CE2D73C7400CDD
- SHA-1: 41CB23D8DCCC8EBD7C649CD8FBB58EEACE6E2FDC