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Dragon Quest VI
Super Nintendo
Last Modified: 13 November 2010 Downloads: 54
Dragon Quest VI - Maboroshi no Daichi
Game Information: [ EDIT ]

Published By: Genre Release Date
Enix Role Playing 9 December 1995


Game Review - by Grave Wisdom

Intro:

Ok, let’s go back in time a bit…say 10 years or so? The Year is 1995, towards the twilight of the 16-bit era. You are Enix, creator of the record-selling,ground breaking RPG series Dragon Quest. Now, it’s been 3 years since the series last outing, the incredible Dragon Quest 5. Obviously, Enix was presented with a challenge. How can you improve upon a game like Dragon Quest 5? A game that had such things as a multi-generation storyline, monsters joining your battle party, numerous mini-games and other distractions. The answer? Take most of what was good about it, and expand upon it even more. With the exception of the multi-generation aspect, everything you loved about Dragon Quest 5 has returned here intact, and in some cases…improved. A welcome addition is the return of the class system, last seen in Dragon Quest 3. However, unlike Dragon Quest 3, you can now freely switch your characters between classes, and work them up to new advanced level jobs. Each class, as you’d expect has special abilities and spells, to make each one useful in a different way. Now, besides that…the game brings several other firsts. For one, the game features not 1 ,not 2, not 3, but 4 different worlds to explore. Also , it’s the first game in the series to feature monster animation, and better than average graphics.

Story:

A pretty good story, but not quite as good as DQ5’s. The game begins in a rather strange fashion. With you, and your fellow party members being massacred by Uglypeople.com Spokesmodel, and all around not-nice guy, Mudo. As you can probably guess, this is not a good thing. But just when you think the games over before it even begins, you wake up! The whole ordeal was just a dream. But still, it leaves you with many questions. Who were those other people who were fighting with you? And more importantly… who was that big tough-guy who kicked the crap out of your dreaming arse?! So you set out on a quest to find answers to those questions, and many more. Overall, it’s an interesting and engrossing storyline. Of course, since it’s a Dragon Quest…don’t expect much in the way of character development. But the main over-arching story will keep you guessing what will happen next.Very good, but still room for improvement in some places.

Gameplay:

Classic Dragon Quest here all the way! The menu’s are as simple and easy to use as ever. No real changes from the previous games here. Anyone with even the slighest experience with previous games in the series will have no trouble getting used to the controls. Of course, there were some changes here and there…but nothing major enough to make you have to re-learn everything. The biggest difference in gameplay is in the re-introduction of the newly expanded class system. Unlike before however… there are now advanced classes, as well as more variety in the basic ones.

Challenge/Difficulty:

The game starts out easy enough, but eventually things gets more and more challenging. Although this may not be THE HARDEST RPG you’ll ever play, it can rank up there pretty high. My best tips are the obvious. Keep leveling up, and buy all the latest equipment. Besides that, save often. And even then, you shouldn’t be playing this game expecting a walk in the park. This is old-school difficulty that will leave the youngsters raised on the modern fluff running home to mommy and daddy.

Graphics:

The first Dragon Quest that put effort into trying impress us visually. Not only are the overall graphics of a much higher quality than DQ5’s, but the game takes a chapter out of Sega’s Phantasy Star series by implementing monster animations! Something every Dragon Quest game since, original or remix has had. Overall, this is a pretty game.

Sound:

As usual, Sugiyama never fails to impress. In fact, this may be one of his best works ever. A great emotional, and moodsetting soundtrack. You gotta hear the Orchestrated Soundtrack CD as well. Not a bad song in this game!

Replay Value:

You’ll play it and replay it. There’s plenty of little extras here and there to keep you coming back. Bonus-Dungeon upon beating the game, loads of mini-games and things to collect. What more could you want?!

Overall:

Ok, so you must all think i’m biased for giving every Dragon Quest a VERY favorable review. While that’s true, I try and give every game what I think it’s deserving of. Dragon Quest 6 has so much to offer, missing out should be a crime. Play this game already!

Translation Information: [ EDIT ]

ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images
Language Translated By: Status Patch Version Readme Release Date
English DeJap Translations Unfinished 0.40 (version A) 343readme.txt 10 Sep 2000


Description

Lots of patches! If you don’t want to read, go with Version A. However, there’s also a Version B (ver 0.30) and Version C (ver 0.10).

In order to show the differences between the three, some back story is needed. Back when Antiriad was working on the game, version 0.10 was released, long long ago. Then Unafarmer offered to help out, and a lot was translated. And then he went off to Japan, and progress stopped. Then Avicalendrya helped out a little, but then he quit, and soon after lost his internet connection altogether. Apparently with all these attempts, they started anew, since these three patches represent the effort of those three attempts. Version A uses Unafarmer’s translation, with translation help from Seiichi. Version B uses Avicalendrya’s translation, and has assembly work done by NoPrgress, but I don’t know which of the two is further along. The B patch has quite a few missing things, however, which (I think) are in the A patch. Maybe. Version C is an old old patch and shouldn’t be bothered with at all. A translator should be working on the last part of the script now, so maybe a full release will be out soon.

Oh and yes, for those who read the readme: full permission has been given to distribute these patches on the Whirlpool, by both Antiriad and Dark Force.


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