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Recent Updates

  • Hacks
    Expand the ROM so hackers can use all the free space in the hardwired bank. Fixed: I changed $4c JMP to $20 JSR because it was wrong at location $1ef34.
  • Hacks
    Explanation
  • Hacks
    Expand the ROM so hackers can use all the free space in the hardwired bank. Fixed: I changed $4c JMP to $20 JSR because it was wrong at location $1ec24.
  • Hacks
    Change MMC5 setup code at $3ff00 in the Expanded ROM area. Fixed: I changed $4c JMP to $20 JSR because it was wrong at location $1ffe6.

Super Famicom Wars

Super Nintendo

Game Description:

Super Famicom Wars is a turn-based military strategy game developed by Intelligent Systems, published by Nintendo and first released on May 1 1998. It can be regarded as the direct successor to the original Famicom Wars, vastly improving on the original game while retaining its core ideas. The game was made available exclusively via the Nintendo Power re-writable cartridge system, making it one of the hardest Super Famicom titles to obtain today.

During the months prior to its Nintendo Power release several teaser/demo versions of Super Famicom Wars were released on the Satellaview broadcast service, each featuring one map from the full game. Super Famicom Wars have later been re-released on Wii and Wii U as part of the Virtual Console library, again exclusively in Japan.

While most fans will agree that the series made huge improvements with each consecutive game at least up until the first Advance Wars title, Super Famicom Wars does offer a few unique features and enough original flavor to make it stand out as a great game in its own right.

Translation Description:

Almost 20 years after its original Japanese release the immediate ancestor to the beloved turn-based tactics game Advance Wars, Super Famicom Wars, is finally playable in English.

The game has been fully translated and made playable wholly in English. When mining the ROM, some unreachable content has been found, which from the looks it is mostly related to debugging and internal playtesting. Some, but not all, of these things have also been translated.

The patch has been tested on Japanese, European and American SNES/SFC hardware using the SD2SNES and Super Everdrive flash cartridges. It should also work on most emulators, and has been confirmed working via “Canoe” on the SNES Classic Mini.

Version 1.1 of this patch addresses a rare bug in the text renderer. It also includes few corrections and tweaks to text and graphics.

All tools and source code for the patch is available at: https://gitlab.com/optiroc/SuperFamicomWars-Translation

ROM / ISO Information:

  • Name: Super Famicom Wars (Japan) (NP).sfc
  • Size: 2097152 bytes
  • ROM Checksum: E5EF
  • CRC32: D6EACBEA
  • MD5: D88B4ED9A9D834696357CE4C9EF95359
  • SHA-1: 24279CA4B598F4CAA0CF4D7FA0A423F9E51BB6F7
  • SHA-256: 3027150B4B9C7D5D991FEDA0BB8CA694245FA025C71EC921AC13071FE4584B8B

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
OptirocHackingReverse Engineering, Programming, Translation, Graphics, Tools
breakinHackingReverse Engineering Tools
Lee HydeScript Editing/RevisionMain Writer
Sky YoshiTranslationInterpreter

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Best Retro Gift for X-Mas!ShockwaveS0830 Dec 20171.0Yes
Dream came trueHTAS24 Dec 20171.0Yes