The Legend of Zelda
Nintendo Entertainment System
Zelda no Densetsu 1: The Hyrule Fantasy
|Released By||Flup an Seabhaic|
|Patching Information||No Special Requirements|
|Game Date||22 August 1987|
|Release Date||24 Aug 2017|
|Last Modified||08 October 2017|
If there’s a game that knows danger and adventure, it’s this one. You’re given a sword and then, you’re let off into the world to fight yourself through dungeons until you’re to collect all the required items to lead you to Ganon.
The game is rougher than its newer entries. You can only move in four directions and although Link moves pixel-by-pixel, it occasionally feels like an illusion as he still has to take a few steps, sometimes, to change directions that aren’t opposite to his current one. You never “swing” your sword, you only stab. Your money count is also your arrow ammo (but you still need to find a single arrow in order to use the bow). So the game is kinda weird. But it excels in atmosphere. You know you’re in a screwed up world when the only people you meet are hiding out in caves.
The graphics are primitive yet carry a charm about them like Super Mario Bros. or Final Fantasy do. At least you can tell what everything is.
The sound in this game is good too, although very limited. There’s only a few sound effects and like four tracks. It still manages to use them very well, however.
The story is simple. Ganon has kidnapped the Princess Zelda and you’re just the guy to go and rescue her. You have to collect the pieces of the Triforce the princess left behind in… dangerous dungeons, because no fair leaving them in an easy place, huh? Seriously, there’s no big plot twist or anything here. You go beat up bad guys until you rescue the princess.
I recommend this to any Zelda fan. I also recommend it for anyone who is into the action-adventure genre. Anyone looking for a challenge could also apply. This isn’t the game for someone who’s looking for a super deep story or a closed, “hey go from Point A to Point B” type of game. The world is open and you can literally go into the first three dungeons in any order you like.
The original classic, the Legend of Zelda, i nGaeilge! There are probably few mistakes here and there, despite efforts to keep that at a minimum. All efforts were made for an accurate and faithful translation, but due to the limited space (many pointers were repointed to keep this at a minimum, but Irish still has some long words!) and Irish being Irish, some slight concessions had to made. Most of the characters’ names remain unchanged (as the author does not believe in “translating” peoples’ names), but place names like the Lost Woods and Spectacle Rock do have their names translated relatively faithfully. While this translation is based on the English GBA version, it was decided to translate the line about the “lion key” from the Japanese version because “10th enemy has the bomb” is a little dubious. Also note that while the First Quest was tested extensively, the few lines exclusive to the Second Quest were not, but they should work fine.
Also, for all those Seáns out there, “&” is replaces with “á” on the name entry screen, so you can enter your name properly.
There is a patch included for both the English GBA version released in 2003 and the original NES English version released in America and Europe in 1987.
ROM / ISO Information:
- Name: Legend of Zelda, The (GBA Release)
- File SHA-1: 5209732C16B6622A9B5D32A80B6EA4362B230DF8
- ROM SHA-1: E0DDE0E97E0CDFB6F7AE187E1C6E7C20F23E3CEA
- No-Intro Name: Legend of Zelda, The (USA)
- (No-Intro version 20130731-235630)
- File SHA-1: DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
- ROM SHA-1: A12D74C73A0481599A5D832361D168F4737BBCF6