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Cyber Knight
Super Nintendo
Last Modified: 10 November 2011 Downloads: 90
No Alternate Title
Game Information: [ EDIT ]

Published By: Genre Release Date
Tonkin House Role Playing 30 October 1992


Game Review - by (wraith)

Cyber Knight is a really interesting game. It kinda fools you into thinking it’s a sci-fi/mecha RPG with the traditional 8/16-bit RPG engine. Hell, looking at the screenshots of the overworld, you might be inclined to think it uses a similar engine to Phantasy Star 2. But that’s just the overworld. Once you get into a battle, it’s definitely a strategic game. The battles are waged on a 6×6 grid. Your fighters have missile and melee attacks, and essentially you move your men about and attack in a manner that doesn’t wind up with your mechas getting obliterated. The battles are more involved than your standard RPG fare, and resultedly are a little slow-paced. So those of you who like Final Fantasy and Dragon Warrior–where you can fly through a battle by hitting the accept button repeatedly–might not like this. The graphics are a bit dated, even for 1993. The sound is rather nice, however. And the game play is decent. So, if you have a grain or two of patience, this game will make for an enjoyable experience.

Translation Information: [ EDIT ]

Language Translated By: Status Patch Version Readme Release Date
English Aeon Genesis Fully Playable 1.01 cknight.txt 17 Dec 2001


Description

Everything except the first two screens (basically just credits) are done.


User Review Information: [ ADD REVIEW ]

User Reviews
HeadlineAuthorDateRecommended
Hey, this was a great game!AnTi90d28 Feb 2010Yes
Not Half BadKlaviaturist15 Jun 2011Yes