|Released By||Aeon Genesis|
|Patching Information||Header (SNES)|
|Published By||Tonkin House|
|Game Date||30 October 1992|
|Release Date||17 December 2001|
|Last Modified||09 March 2016|
Cyber Knight is a role playing game for the Super Nintendo. The battles are waged in a strategy-like map on a 6×6 grid. Your fighters have missile and melee attacks, and essentially you move your men about and attack in a manner that doesn’t wind up with your mechas getting obliterated.
Cyber Knight is a nifty little RPG for the SNES by Group SNE and Tonkinhouse. It’s a very different game and is probably not quite what you’d expect from an “RPG.” Combat is more strategic than most battle systems as you have freedom of movement, the method of boosting your mechs’ strength is not what you’d expect from an RPG either. and there are a _LOT_ of planets you can visit. All in all it’s a very neat game!
Everything except the first two screens (basically just credits) are done.
ROM / ISO Information:
- Cyber Knight (J).smc
- CRC32: 64034B07
- MD5: DB9465E77AC9B8A496D0039031C9D446
- SHA-1: 1F3EC78D4648EA535027CDEFDE63429A193D25FD
- SHA-256: 0C6F0FC84ECCBEA3473FDFF41BCFE100084D6CA8ACDBEEABC17BB276BFE039AD