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Dragon Ball Z: Assault of the Saiyans
Nintendo Entertainment System
Last Modified: 02 May 2008
Dragon Ball Z - Kyoushuu! Saiya Jin
Game Information: [ EDIT ]

Published By: Genre Release Date
Bandai Role Playing 27 October 1990

[ EDIT ]
Game Review - by Spinner 8

The first in the painful series of Dragon Ball Z RPGs. I dunno, people seem to like them, and it seems to follow the DBZ storyline faithfully, but, like many anime games, it doesn’t really dwell on who the hell anyone is. If you’re anything like me, you’ll be thinking “who the hell is this Kami guy, and where did he come from?” constantly. But I’m sure if you love DBZ like most people seem to like DBZ, then you obviously won’t have a problem with this.

I’ve said elsewhere that DBZ RPGs like this one are incredibly random and bad and not fun and the stupid cards are just stupid. But since I was forced to play this game for more than five minutes, I checked up on some places so I could figure out what the hell those cards were all about (the RPGClassics shrine was amazingly helpful in this regard). And then I set to work playing. And you know what?

This game isn’t that bad.

The number at the top-left indicates the card’s Attack power. On the map screen it’s also how many spaces you can move (no more, no less). The symbol in the middle usually doesn’t mean much, but if it matches the character who’s using it, their attack is stronger. If it’s one of those funky X-looking symbols, they can use a special attack. And the symbol in the lower-right is the card’s Defense rating (in RedComet’s translation it’s a Roman numeral). Battles are essentially random, but if you have another character adjacent to yours, both will participate in the battle. Which is good, because you’ll get your ass kicked at first if Goku and Piccolo don’t stick together. Seriously, I thought these guys were supposed to be badasses. And one little Kankousen and Goku’s dead. Pfff.

Translation Information: [ EDIT ]

Language Translated By: Status Patch Version Readme Release Date
English Eigo ni Yakusu Productions Dead 0.47 dbz1e-47.txt 18 Oct 1999


Description

This translation is complete, at least as far as non-dialogue stuff goes. It’s definitely playable, as long as you don’t mind people saying asBgIJ WafnVP at you.


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