Hydra Castle Labyrinth
|Released By||Gary the Krampus|
|Patching Information||Requires Custom Patcher|
|Genre||Action > Platformer|
|Release Date||11 July 2011|
|Last Modified||05 December 2015|
Hydra Castle Labyrinth is an action platformer for the PC.
The patch fully translates the game (sans the logo), including the manual and the settings application. The patch was written for version 1.00 but should be compatible with all versions up to 1.03 and beyond.
ROM / ISO Information:
|Contributor||Type of contribution||Listed credit|
|Gary the Krampus||Hacking|
User Review Information
Should be called Hydra Castle AwesomeReviewed By: A_Guy on 27 Feb 2012
I saw this and was instantly intrigued. I have played Guardian of Paradise, also made by BUSTER, and loved that game so I thought for sure this would be fun and involving; I was not disappointed.
The game version I patched was 1.03. The patch I used was version 1.0.
I am going to start with the bad and end with the good.
In regards to the game:
- The game was kind of short. Even with mistakes and many retries on the bosses, I still had a total play time of between 10-12 hours over the course of a week.
- The controls are fixed. For those of us who read left to right and have played just about every console ever with the D-Pad on the left, being forced to use the arrow keys to move around was a bit difficult to adjust to. Even then though this problem was easily overcome by using a joystick.
- The physics are fantastic due to being very well adjusted.
- The variety of music and sprites was excellent. There were only a few small instances where there was a repeated sprite in a different color making this really fun to look at.
- The variety of enemy scripts was also great. Each new area did present at least one new challenge.
- The overall polish of the game was much that of a commercial quality game. I am very glad that I did not have to pay for this game, however I would have gladly payed $10-$20 for it.
- The bosses were fun and exciting. I found myself having to play them a few times each to get their patterns down and even then small deviations made it so that you were on your toes.
- The sub weapons were fun and all of them were useful. I did find myself using the arrow more than any other, but there were certainly applications for each weapon. This is a nice aspect because you don’t feel like you are using the same weapon over and over and it shows real thought was put into the design of the weapons.
In regards to the translation:
- I had a hard time finding the game. Though this is not really the responsibility of the translator and I am sure there are legal ramifications for providing the link to the game, it would have been nice to not have to Google it for a while in order to come up with the site.
- Everything important was translated and meaningful. The translation gave you enough information to give you the idea of what you may have needed some items for and what others did for you.
And that is it. I loved playing this game and it reminded me that there are people out there that are still making games that are fun to look at and fun to play without 3D mind bending world views that add an unnecessary depth to things.
If you are a fan of 2D platforming I can not recommend this enough.
Recommended - Yes
|Should be called Hydra Castle Awesome||A_Guy||27 Feb 2012||N/A||Yes|