Newest Hacks

Fire Emblem 6: The Royal Army Puzzle Bobble - Bust a Move: RA Fire Emblem 7: Path of a Hero Variable Width Font

Newest Translations

Puyo Puyo 7 Shinobi III: Return of the Ninja Master Final Fantasy CC: Ring of Fate Germs Nerawareta Machi

Newest Utilities

PssMux TAITO DeCompress Quest of Ki Time Editor Xenoblade Chronicles Shop Editor

Newest Documents

Documents

Newest Reviews

Super Mario Bros. Bad Future Press the A Button!! Super Contra Out Of Control Edition By Ivex Rockman Cray 4

Newest Homebrew

Another NES Snake Varooom 3D Lumberjack Rolling Pumpkins

Featured Hack Images

Double Dragon - Arcade Fix GO! Dizzy GO! HARD Castlevania: Harmony of Dissonance - NoGlo A Super Mario Thing

Featured Translation Images

Shinobi III: Return of the Ninja Master Minna no Taabou no Nakayoshi Daisakusen Metroid Fusion Dementium: The Ward

Recent Updates

TiledGGD

Graphics Viewers

Description:

A generic graphics dumping tool, based on the elusive program GGD

TiledGGD - basically it’s GGD (General Graphical Dump tool), with some extra features: Currently working (extra) features:

  • Support for tiled graphics (tiles of any size) and palettes (tile sizes are restricted, because they need to fit a 16*16 grid)
  • Copy visible graphics and palette directly to clipboard
  • ‘Go To Offset’ functionality
  • Toggle Endianness of graphics and palette separately
  • Save the entire graphics
  • Built-in NCGR/NCBR and NCLR support (I’m not using all the data from the files, so there are most likely still some bugs)
  • Lua plugin support

Features currently being worked on:

  • Support for files compressed via the default DS/GBA algorithms

Planned features:

  • Palette edit function
  • Support for planar & composite pixel formats
  • Different layout options, including a scrollable graphics window when the graphics are too large for it.
  • Support for tile maps

Links:

User Review Information

Pretty good

Reviewed By: Videogamer555 on 08 Sep 2011

I like that the fact it’s added tile support. I DON’T like that it no longer supports linearly arranged image data.

I like that it corrected the text glitches in the status window (that showed what the endian was set at etc). I DON’T like that the hot-keys for changing these things are NO LONGER shown in the status window (you just have to memorize it from when you were a user of the old version of GGD). I DON’T like it that now pressing “x” when the main graphics window is selected, NO LONGER changes the bit-mask for 16bit images.

These sentences that start with “I DON’T like” represent SIGNIFICANT DOWNGRADED features from (that were actually better in the ORIGINAL GGD program). Therefor I hope the developer of TiledGGD will very soon read these important sentences and make it his/her NUMBER-1 goal to fix these inadequacies in the next version.

Other than that though, it’s a pretty good program. And hopefully the developer will see that as well by the sentences that start with “I like” regarding various features.

Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Lua fix on 64bit systemstorridgristle24 Mar 20182.0.3.0Yes
Pretty goodVideogamer55508 Sep 2011N/AYes
Excellent tool!Esco21 Dec 2009N/AYes