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Super Luigi RPG Star Power

Hack of Super Mario RPG: Legend of the Seven Stars

Description:

(2.5 is in development. Contact the author if you noticed any scathing issues, or have suggestions on how to improve certain areas or aspects of the game. However keep in mind that MUCH of the game is being revamped in 2.5.)

WARNING: DO NOT USE THE SAME SAVE FILE FOR MULTIPLE VERSIONS OF THIS MOD! IT WILL CAUSE UNPREDICTABLE ISSUES WITH NPCS (Basically the save data has no way of knowing that the patch made NPC #434 actually NPC #435 now. Which causes everything to shift over, and thus permanently ruins your save file.)

PLEASE READ THE README FOR MORE INFORMATION ABOUT THE UPDATE!

Star Power is a mod that adds:

LUIGI

New music!

Various Items and Equipment

New Armor and Accessories for Bowser, Luigi, Mallow and Geno.

More Spells for Bowser and Geno!

New boss fights in areas that could have benefitted from one.

ALL UNUSED ENEMIES ARE NOW REIMPLEMENTED! (Majority are used as boss fights in a later area :P)

New enemies too!

One late game area is now entirely different!

MASSIVE stat boosts once you hit level 27-30

ROM / ISO Information:

  • Database match: Super Mario RPG - Legend of the Seven Stars (USA)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
  • File/ROM SHA-1: A4F7539054C359FE3F360B0E6B72E394439FE9DF
  • File/ROM CRC32: 1B8A0625

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
WillHackingarea coloring, naming, dialogue, enemy redesigning, various song ports.
pidgezero_oneHackingOld Hammer coding, Intro and Minecart Minigame Skip coding and Johnny refight coding
Rumpel_TowardsGraphicsLogo and Culex Sprite
DarkKefkaMusicDecisive Battle, Four Fiends, and SMB2 Grass themes

User Review Information

Everything is now fine!

Reviewed By: Vinzelles on 21 Dec 2021

…well, kinda.

I played through the game again, including the new level 30 fights. I had to skip the combat rooms in the castle again, this time because I was underleveled by the time I got there (17-ish), and 3 enemy spells now pierce defense and will kill your party the first time you go through the 6 rooms. It’s a different kind of stupid BS from my first review at least, because in this case you just need levels instead of 1% luck. You NEED those level 30 stats to live through that, and thanks to previous knowledge acquired in the first playthrough I knew where to grind to 30 quickly (right before you enter the factory, in the Void, for those who want to know). By the way, the ultimate weapons are buyable after the 6 rooms, so doing the combat rooms where many of the new fights are nets you virtually nothing! Might want to fix that.

The problem I reported before concerning an apparently invincible enemy was fixed, so we’re good there, but frankly I couldn’t tell you whether the combat rooms have been balanced well or not outside of TPK spells because they are the very last thing I did.

Platform hitboxes are wonky in a couple places. There’s a chest in the Void that for the life of me I don’t understand how to get, fortunately its contents are not too important I don’t think.

A handful of enemies and bosses have defense and magic defense values that are equal or almost, which really means that you’re supposed to use physicals due to how damage scales: capped defense on an enemy means almost nothing if you have the best equipment, but capped magic defense means that magic is a no-no even if you hit a weakness (only exception being Mario’s Jump moves, because unlike everything else they scale well). The bloated HP pools lead to Star Candies and the like being not all that good either. I’d prefer that magic defense was handled with a little more care, so that Mallow actually ends up doing things after Geno joins (in my case he stopped being useful after the volcano), but this is just a minor gripe.

That’s… really all I can think of. The difficulty is slightly higher than vanilla, on account of inflated stats on bosses, but if you handle your equipment right in endgame then nothing can kill you.

Some of these issues may have been fixed a couple days before this review was written, but even with these issues I think I can recommend this hack.

Just… use savestates before you enter one of the six rooms. The tiny bird has Goner.

Version 2.0h Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Difficulty balancing? What is this...?Diddy64wii15 Jan 20222.0.H.CNo
A nice remix of the game you already know.Julfordio06 Jan 20222.0.H.CYes
Everything is now fine!Vinzelles21 Dec 20212.0hYes