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Rockman Exhaust - Revamped

Hack of Mega Man 2

Description:

This hack is an addendum to the Rockman Exhaust hack. The original hack by DHI is overall very fun, but unfortunately, it has several issues that are more or less game breaking. This hack attempts to fix these issues in order to make the game more enjoyable.

Here’s a list of what’s changed from the original hack:

1) Flashman - Removed 1 single block from the last room in the laser beam section. You can now make it through without having to do the pixel perfect and perfectly timed jump to make it through at the end of the set. Also added 1-up and weapon power-up at checkpoint before the laser beam section.

2) Metalman - Fixed boss gate so you won’t be forced out of the boss room during the fight anymore.

3) Fixed various locations in Wily stages and one instance in Crashman’s stage where you could get ’stuck’ and be forced to reset if you don’t have items 1/2/3 or if you don’t have enough energy for them.

4) Fixed various locations where there is unavoidable enemy damage. There are still areas that are seemingly unavoidable from enemy damage but you can actually kill the enemies or pass them without getting damaged, these are left intact and were not removed.

5) The text ‘PASS WORD’ is now changed to ‘PASSWORD’.

ROM / ISO Information:

  • Rockman 2 - Dr. Wily no Nazo (Japan).nes - NOINTRO
  • CRC32: 30B91650
  • File MD5: 055FB8DC626FB1FBADC0A193010A3E3F
  • File SHA-1: FB51875D1FF4B0DEEE97E967E6434FF514F3C2F2
  • SHA-256: DEB88223311ACA8CA566B99D4063CA29D389D939FEE455F83AFAEC97C6F0A5D1

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DHIOriginal Hacking
8-bit fanHacking

User Review Information

Rough around the edge, not really memorable

Reviewed By: Sosuko on 23 Nov 2020

This hack does change quite in bit in terms of enemies, levels, bosses, and (some) weapons, but the execution is somewhat hit or miss. There are a few random difficulty spikes here and there, while at other times sections and bosses are complete cakewalks. As an example, though Airman’s stage itself had some pretty difficult wind-influenced platforming sections with small blocks and spikes overhead and below, Airman himself now shoots away from you half the time, making him a complete joke compared to vanilla. As mentioned, some weapons have been changed up, but not so much so that it becomes memorable. Also, Metal Blade is still the “destroyer of worlds” and once you get it, there is rarely any reason to use anything else.

The Wily Stages do showcase some particularly clever (if not somewhat trolly) layouts and tweaks to certain bosses, however there are also several points of frustration where you have to rely on the Items with no way to easily get more energy for them if you screw up. There was also a particularly annoying disappearing block section that seemed to rely on how the screen was scrolled in order for the blocks to actually sync up (meaning with bad luck the jumps were impossible without Item use). To sum it up, most of the memorable parts of this hack were the points of frustration. If you’ve played through the many other MM2 hacks and are hungry for more, give this one a play, otherwise, I’d recommend checking out some of the other ones available

Version 1.1 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Rough around the edge, not really memorableSosuko23 Nov 20201.1No
Rockman Exhaust - Revamped - GOODDobu_GM27 Apr 20191.1Yes
ExhaustingKallisto21 Mar 20171.1No
There Are LESS Stress Inducing Rockman 2 Variants Out ThereFreightMan7105 Feb 20171.1No