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Spekkio Lufia

Hack of Lufia II: Rise of the Sinistrals

Description:

Based off of Frue Lufia, Spekkio Lufia is a battle rebalancing mod that aims to supply more of a challenge while lessening problems in the retail release’s game design. Not only are bosses rebalanced, but certain regular enemies are too. The Ancient Cave also received some tweaks. Enemies of later floors drop more useful rewards, you can buy Blue Chest items in Gift Mode—which is available from the first time you launch the game—and Iris Treasures appear more frequently.

The important updated bosses are as follows.

1. The Sinistrals in the Fortress of Doom are stronger, more befitting final bosses. Also starting with the Revenge Ghost the late game bosses are generally revamped.

2. The Master can fully heal himself every round. How can you possibly bring him down? There must be some way…

3. The Egg Dragon, who named the patch. He now behaves like Spekkio in Chrono Trigger, his battle script changing based on the highest-leveled party member.

4. La Puella, the beloved pet giant tarantula of the Princess of Parcelyte. She can be fought anytime after defeating Gades in the Ancient Tower. Do you stand a chance against La Puella and all of her fuzzy friends?

Check the Notable_Changes_Spekkio text file for detailed changes. To aid your survival, included are a bestiary, and a list of equipment that have always provided protection against status ailments.

Apply to a headered NTSC-U Lufia II ROM. NTSC-U ROMs have the Natsume logo at startup, not the Nintendo logo.

ROM / ISO Information:

  • Lufia II - Rise of the Sinistrals (U) [!].smc
  • Size: 2.50 MB (2,621,952 bytes)
  • SHA1: 8B2CB09B1A0122027FB3863974D0728E53FE8B69
  • MD5: D35FCF90C273D4BC12EED59120954E58
  • CRC32: 2FAEBB78
  • Apply only to a headered ROM

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
ArtemisHacking

User Review Information

Fun and Refreshing Until the End

Reviewed By: GunarmDyne on 18 Sep 2020

It felt nice to play through the game again with a corrected script and having Retry Mode unlocked from the start. The hack itself felt a little more catered towards playing immediately on Retry Mode, as the enemies and later bosses definitely felt a bit tougher. The challenge curve felt nice until reaching the very end. While the first two final bosses were a good balance of challenge and fun, the final two all but killed my enjoyment of the hack due to requiring precise strategies and needing to obtain specialized equipment to protect against their instant death and status ailment-inflicting attacks.

Even then, the semi-final boss is still a bit of a luck-based mission while, as of writing this review, I have yet to beat the final boss because it’s even worse. The layout of the game’s finale is a strike against making multiple attempts due to needing to fight all of the final bosses each time. It’s getting to the point where gaining stats through gaining levels is no longer viable and I have to grind for stat-boosting item drops.

There is tough, but fair, and then there’s taking things a few steps too far as this has done.

Version 4.9 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Fun and Refreshing Until the EndGunarmDyne18 Sep 20204.9No