Zelda3 Parallel Worlds
Hack of The Legend of Zelda: A Link to the Past
Zelda3 Parallel Worlds
|Released By||Euclid, SePH|
|Patching Information||No-Header (SNES)|
|Hack Release Date||27 March 2017|
|Last Modified||05 January 2019|
A complete The Legend of Zelda: A Link to the Past hack.
Everything is brand new. Dungeons, overworlds, etc. It even has new music!
This hack does a fantastic job of letting you re-live the old classic while adding a new degree of difficulty that challenges even the elite!
The 10-year anniversary update by qwertymodo has brought a bunch of new and exciting features that help to re-balance much of the game, as well as bring a fresh new gameplay experience. Check the README for more information!
ROM / ISO Information:
- Legend of Zelda - A Link to the Past, The (NA) (1.0).sfc
- CRC32: 777AAC2F
- MD5: 608C22B8FF930C62DC2DE54BCD6EBA72
- SHA-1: 6D4F10A8B10E10DBE624CB23CF03B88BB8252973
- SHA-256: 66871D66BE19AD2C34C927D6B14CD8EB6FC3181965B6E517CB361F7316009CFB
|Contributor||Type of contribution||Listed credit|
|Euclid||Original Hacking||Supervisor, dungeon design, ASM|
|SePH||Original Hacking||Overworld design, GFX editing|
|Con||Hacking||ASM work for v1.2|
|qwertymodo||Hacking||Supervisor for v1.2, inserting Con's ASM, beta testing|
|PuzzleDude||Hacking||Supervisor for version 1.23, beta testing and debugging for v1.23|
User Review Information
Great game, with some flawsReviewed By: wrench248 on 11 Jul 2020
This hack starts out difficult and stays at the same constant difficultly level. Having said that, version 1.23 does mitigate the difficulty level of previous version somewhat with the ability to temporarily stun an enemy with a punch making the Guardhouse a bit easier to transverse. This version also makes it possible to obtain the Cane of Byrna earlier than in previous versions as bomb jumping no longer causes you damage.
Progress in this game can sometimes be difficult, but if you talk to enough of the NPC’s you should be able to figure where to go. Once you are in the icy world, you can tackle the dungeons almost in any order, but you will need to obtain the fire rod in order to finish Ruto’s Fortress.
The dungeon design in the game is hit and miss, but the good dungeons outweigh the bad ones. Some involve an annoying amount of backtracking that ruin the dungeon’s pacing such as the Guardhouse and Favore’s Isle. Impa’s Way’s maybe the single worst dungeon design in any zelda game. The entire dungeon boils down to completely random guessing of warps. If there were some basis to decide which to take instead of trial and error, it might be better, but the rooms give no clue as to where you are going. Nabooru’s Hole’s isn’t much better honestly. At the same time, Rauru’s Ruins and Saraia’s Gardens are terrific dungeons that have great pacing and level design and provide a good challenge. Although there is a bit of backtracking in Sheik’s Hideout, the dungeon is still well designed and the backtracking is no where near annoying as the Guardhouse or Favore;s Isle. The remainder of the dungeons aren’t bad either and the music in Daruina’s Caverns brought back good memories. The fight with Dregor is tougher than would be expected at that stage of the game, but one has to keep in mind that after the fight, he does not appear in the game again.
As for the parallel tower, it’s a drag (it has to be completed at least three times to get 100%). Some of the rooms are well designed and offer a great challenge, while others rooms force you to back track to the beginning of the floor where you again have to fight certain mini bosses. The hints that the maidens give you make sense in the game, but you really do not need to know most of them in order to progress. Having to find six keys within the game world in order to complete the tower was a great idea in my opinion as it forces you to explore both overworlds, where there is a ton to find and where some of the items are well hidden.
My major gripe with the game is the lost woods…unless you look up the solution, you’ll never figure it out in game. That’s just ridiculous, particularly as the solution is essential in order to finish the game.
After completing the game, there is a second quest that you figure out how to play if you find all 7 tablets in the dungeons (or you just look it up). The second quest is shorter and more difficult, but that is because you are denied the hookshot. Favore’s Isle is removed and a room is put in its place that contains the ice and fire rods. As a result of not having the hookshot, you cannot complete all of the icy world dungeons and obtain all the heart pieces/items. Some guides say you can only complete two icy world dungeons (Daruina and Sheik), but you can actually complete four of them in version 1.23. In version 1.23, Saria’s Garden’s has an extra key allowing to skip the key that requires the hookshot as one the key doors was removed (it is not possible to complete Saria’s Garden in version 1.1 from what i remember ). Ruto’s fortress can also be completed, albeit without the hookshot it is quite difficult and it tests your bomb jumping and dash jumping skills. The ganon fight is also much more difficult because you cannot acquire all of the crystals and there is an additional area to complete.
All in all, even with its flaws, this is one of the better ROM hacks available. The game is off-putting at first, but if you stick with it, you will find an enjoyable game. Kudos to all involved in making the game.
Version 1.23 Recommended - Yes
|Great game, with some flaws||wrench248||11 Jul 2020||1.23||Yes|
|fun but...||Shadowhacked||29 Apr 2020||1.23||Yes|
|Well done, but too much backtracking||Ace of Spades||29 Aug 2019||1.23||Yes|
|Too Hard for Me But Not Un-Fun||avrysatos||04 May 2019||1.23||Yes|
|Excellent but with "flaws"||g4z3||16 Mar 2018||1.23||Yes|
|Parallel Worlds, Skew Troubles, Perpendicular challenge||Lumine||23 Oct 2017||1.23||No|
|Parallel Forces||ViolentForce||27 Dec 2015||1.1||Yes|
|It's Like Expert Mode!||TheLuigiLightning||01 Jun 2015||1.1||Yes|
|Good but Difficult||IlPalazzo||29 May 2015||1.1||Yes|
|Like a cold shower||SunGodPortal||16 Oct 2013||N/A||No|
|Fantastic, Great Replay Value||dissident||17 Nov 2012||N/A||Yes|
|Good, but hard.||austin5141||02 Sep 2012||N/A||Yes|
|Fantastic!||Hrith||07 Feb 2011||N/A||Yes|
|Difficult, But Quite Engaging!||Klaviaturist||22 Oct 2010||N/A||Yes|
|Master Hack||puzzledude||22 Oct 2010||N/A||Yes|
|Much Too Difficult||geocache||28 Feb 2010||N/A||No|
|Difficult but fun||Bond697||04 Sep 2009||N/A||Yes|
|Should be redone||MelanyKoura||16 Aug 2009||N/A||No|