Metroid - Eris 2012
Hack of Super Metroid
Metroid - Eris 2012
Hack of Super Metroid
|Patching Information||Header (SNES)|
|Hack Release Date||06 March 2013|
|Last Modified||12 August 2013|
Eris by DMantra Release date: July 29, 2009
The Galactic Federation has lost contact with Eris Station. Samus Aran has been dispatched to find out what’s wrong.
ROM / ISO Information:
- Super Metroid (JU) [!].smc - GOODSNES 2.04
- CRC32: D63ED5F8
- MD5: 21F3E98DF4780EE1C667B84E57D88675
- SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
- SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
|Contributor||Type of contribution||Listed credit|
User Review Information
A Fun Little Romp, But Harder Than You Think...Reviewed By: jm102887 on 18 Jan 2020
So I’ve played this game a handful of times, just finishing another play today, and decided I wanted to do a review of it, especially since this hack has only a couple to its credit. Eris took me a while to get to since I had to find it pre-patched as my own attempts would repeatedly result in failure, so I’m not sure which I’m playing, but I THINK it’s the 2012 version. So anyway, on to the review!
MAP: So this is what can make a big deal to me in a Super Metroid game: the map we’re playing. Don’t get me wrong, I play a number of Super Metroid hacks, but I really like when a hack goes out of its way to make it feel like a totally new experience with the map, and this one really did. As mentioned in another review on here, there is no multiple maps to download for multiple areas; it’s all one huge map together. However, the environments are all varied, and VERY wildly, at that. There’s the desolate Eris Station, the watery caverns just below it, the icy mountains to the east of it, and a number of different Chozo ruins surrounding it, and much more. Each environment looks like the developers REALLY used the game’s toolset to its fullest, and Planet Eris looks like someplace FAR removed from Zebes. All in all, I quite enjoy how big the world feels in spite of what just looking at the map itself would show.
GAMEPLAY: Eris plays like standard Super Metroid, though there are a few changes to the gameplay that set it apart. For one thing, several of the items are either changed or curiously absent. There is no Screw Attack, just a new item called Evasion that works similarly but is only for allowing you to spin past enemies and obstacles without taking damage. It can be difficult to get used to, however, but some practice may alleviate that. The X-Ray Scope no longer exists, so you’re going to have to get used to bombing around to see where to go. The Reserve Tanks are gone, but that merely translates to 400 extra energy you don’t get to lug around. However, that leads into the next point…this game is REALLY difficult! The biggest reason for this is because there is only ONE armor upgrade, and you don’t get it until you’re about 80% of the way through the game. As a result, Samus will only be wearing the basic Power Suit and will take full damage from everything, resulting in a game over very quickly if you’re not careful. There’s also a LOT of underwater gameplay in this hack, which can be a bit of an annoyance if you don’t like moving slowly due to lack of an upgrade. One enhanced feature of gameplay though is allowing Samus to keep her momentum when running if she jumps and lands on a surface uninterrupted. This makes speedboosting and shinesparking significantly easier for some of the puzzles required for items….which you will need to work for since the other side of the difficulty is that missile packs give +2 while super missile and power bomb packs only give +1 to your maximum. Thankfully, none of the puzzles to get items are too frustrating.
FUN: All in all, it’s a challenging new Super Metroid game, and given it’s supposed to tie in to Super since Eris is supposed to be a sister-station to Ceres, it could almost be a decent sequel. It can be a little difficult to figure out where to go without a map on hand, but those are available online to find if necessary. It can be frustrating to play sometimes since enemies WILL beat you to a pulp easily and frequently, but if that’s your idea of fun, then you’ll like this. I will say though…for being something of an unofficial sequel to Super, it feels like a missed opportunity for one reason: I have NO idea what’s going on here! Clearly Eris Station was studying something on this planet, but what? Why? And what happened to cause it to be in the state it’s in when Samus arrived? Did they find something they shouldn’t have? Did they re-enact the dwarves of LOTR and “dug too deep”? I have no clue, and I wish there were more story logs added to give SOMETHING of a backstory for what we’re seeing. It is kinda fun to imagine what the environments could be based on what we’re seeing, but there’s nothing to answer what any of the places in-game mean or have to do with anything other than Samus goes there. There is ONE log entry found late in the game, on the brink of finishing the game, so by that point, one wonders why they even bothered with it.
MY RATING: 8.0/10 All in all, this is a challenging Super Metroid game, and it’s fun but can be a bit frustrating at times if you’re not carefully managing your energy. The best part of the game is the level design as the developer(s) went out of their way to REALLY create a brand new world here, and their skill with that shows. It’s sadly a bit of a lackluster effort since there’s no exposition for what’s going on, which is sad, but admittedly not VITAL for a Super hack. A great job through and through, but be warned that you’ve got your work cut out for you if you want to try!
Version 2012 Recommended - Yes
|A Fun Little Romp, But Harder Than You Think...||jm102887||18 Jan 2020||2012||Yes|
|Easily the best hack I've played||coldcandor||16 Feb 2014||N/A||Yes|
|Very Solid - Remake has Good and Bad||MetroidMst||25 Oct 2013||N/A||Yes|