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Castlevania - Symphony of the Night - HardType

Hack of Castlevania: Symphony of the Night

Description:

This is a hack of Castlevania SOTN which rebalances the difficulty. This includes adjusting enemy strength, enemy HP, weapon stat adjustment, removing more powerful (cheap) weapons, and adjusting spell attributes. All the changes are mentioned in the included Read Me.

Patch is in PPF format, BIN/CUE format for the game image seems to work fine.

Hack Homepages

Message board thread - http://www.insanedifficulty.com/board/index.php?/topic/5587-castlevania-symphony-of-the-night-hardtype-v31/

Website - http://www.insanedifficulty.com/board/index.php?/files/file/80-castlevania-symphony-of-the-night-hardtype/

ROM / ISO Information:

  • File: Castlevania - Symphony of the Night (USA) (Track 1).bin
  • CRC32: 05BE47B2
  • CRC64: 1AE884CA2AD9AB8F
  • SHA1: F967119E006695A59A6442237F9FC7C7811CF7BF
  • SHA256: CE01203A9DF93E001B88EF4C350889C19F11FFBA89D20F214BDD8DEC0B2D9D7C

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LandonRayHacking

User Review Information

As good as it gets

Reviewed By: pleasejust on 15 May 2020

NOTE: After applying the hack STARWIN’s EDC/ECC recalculator must be applied for the game to run correctly: PS1 2352 image EDC/ECC recalculator

REVIEW:

Kudos to Landon for this hack. It definitely makes SotN harder. It does so by increasing the HP and damage of all enemies in the game. That’s great, however, therein also lies the problem. Boss difficulty is inconsistent. Most of the first castle bosses are still pretty much shoe-ins. While bosses like Minotaurus + Werewolf and Orlox are especially brutal with a relatively extensive move-set. In that respect, it can be seen as encouragement to break the standard playthrough order slightly. The problem is just that the AI for most of the bosses stinks. But I think that goes beyond the scope of this hack so can’t really be helped. The second castle offers it’s own set of difficulty spikes. But I found that ok. The Nova skeletons should probably have had their HP increased a lot more. Most of the second castle bosses are fairly challenging in some way.

Despite any shortcomings, the game is much improved with this hack applied. I love how it makes you pay more attention to your heart levels and at times has you use items, potions and powers that were previously unnecessary. Learning and using soul steal is more important during boss battles.

I had no issue with certain items being removed. There are many redundant and overpowered items in SotN so whatever. Shield + shield rod combo is available in new game +. Also, this hack is compatible with the Quality hack.

Overall I like it a lot. I guess it’s as good as it gets.

Version 4.8 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Good but needs a little more workWhoSeesYou06 Aug 20194.8Yes
Good, but with some major glitchesMasterlink21 Nov 20184.8No
As good as it getspleasejust15 May 20204.8Yes
Very GOOD!DScythe3202 Jun 20184.8Yes
Why were the shield spells removed?RetroProf07 May 20184.8No
Amazingnecrodrakath08 Nov 20174.8Yes
Rewards persistence & experimentationbigzapper15 Jun 20174.8Yes
The new standard!CatnipPhilosophy25 May 2017can'tYes
Great hackHatZen0803 Jul 20163.1Yes
Great hackMathUser292919 Jun 20163.1Yes