Game Boy Advance
Rhythm Heaven Silver
|Released By||W hat|
|Platform||Game Boy Advance|
|Patching Information||No Special Requirements|
|Game Date||03 August 2006|
|Patch Version||Beta 10a|
|Release Date||19 Dec 2013|
|Last Modified||30 September 2017|
Well, Before get into the game. Let’s take a look a bit of history first. This is the first game in the Rhythm Heaven series that never made outside of Japan for obvious reason; A Game Boy Advance game released in 2006! Despite this, It was sold very well in Japan and became a long-run series, Received 3 sequels which all of them DID get released outside of Japan. (it might be due to the fact that it was made by WarioWare developers and the series’ producer and main composer; Tsunku♂ is also a well-known music composer in Japan)
As the name suggested, It’s a Rhythm-Based game. But not an usual Rhythm-Based game. For anyone who’ve played any game in the series will know how this one is different from the other. If you don’t, You’re not going to press a button shown on screen to beat in this game. Instead you’ll have to play various minigames using the Rhythm you hear to move on! I’m saying this because a majority of times your screen will be corrupted so you can’t see. And if you good enough, You don’t even need to see the screen to play it. Just listening the Rhythm!
Sure, You can get Rhythm Heaven Megamix (Called Rhythm Tengoku: The Best+ in Japan) to play most (if not, all) of minigames appeared in this one. But it’s probably worth to try this one. Because this is where the series started it all. On a side note, You might get a few WarioWare vibe in this game due to the fact that they reused GBA WarioWare game engine for this.
Rhythm Tengoku is a quirky rhythm game for the GBA. It came out in Japan in 2006, but never made it anywhere else. Its 2 sequels (Rhythm Heaven and Rhythm Heaven Fever) have been translated and released overseas, but Tengoku never was.
Probably because of how late Tengoku came out (almost 2 years after the DS) and how odd it was, Nintendo declined to translate it. The fan-translation for the game is called “Rhythm Heaven Silver.”
This release, Beta 10a, is a complete text translation. This also has a great deal of graphics translated (at least 80%), and maybe some bugfixes that weren’t in the previous release.
ROM / ISO Information:
- Filename: Rhythm Tengoku (Japan)
- CRC32: 349D7025
- MD5: F81F60FDB2FD774C72A170A1805DB52E
- SHA1 :67F8ADACFF79C15D028FFFD90DE3A77D9AD0602D
|Contributor||Type of contribution||Listed credit|
|W hat||Hacking||Hacking & Font|
|Dirtie||Hacking||Hacking & Translation|
|Pelrun||Hacking||Hacking & Translation|
|J.P. ROOM||Script Editing/Revision|
User Review Information
Great Translation for a Hidden GemReviewed By: Okazaki on 16 Jul 2018
Having played all of the games in the Rhythm Heaven series, I can confidently say that this one has a special place in my heart and (perhaps due to nostalgia) is my favorite of the bunch. It doesn’t have the flashy hi-res graphics and hi-fi music of the latter entries, but what is here is a quirky charm and unique style that hasn’t been quite replicated.
Enough about the game– let’s talk about the translation, and man does this patch do it justice! It’s insane the amount of effort and care that has been put into this patch, changing images, text, and in-game elements. The level of translation applied is Nintendo-quality and it makes things great for English speakers.
The project seems to be dead– its last update is from almost 5 years ago – but in its current state it is almost perfect and everything is understandable and refined.
With the GBA sorely lacking a good amount of rhythm games, don’t pass this one (and its translation) up!
Version Beta 10a Recommended - Yes
|Great Translation for a Hidden Gem||Okazaki||16 Jul 2018||Beta 10a||Yes|