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FF6 - Brave New World

Hack of Final Fantasy III


What started out with my initial desire to properly case everyone’s names turned into a rather innocent discussion between a co-worker of mine and I about ways to improve/fix the original game, which in turn (somehow) became this.

FF6 - Brave New World is a fairly complete overhaul of Final Fantasy VI, featuring…

  • Character-based esper restrictions & new stat boosts that promote greater diversity and allow for customized development.
  • Esper leveling system that disassociates esper bonuses from traditional levels.
  • New and reworked formulas which rescue everything that isn’t magic or magic evasion from the dump-stat heap.
  • Rebalanced equipment, items, spells, and skills that aim to remove dead weight and give players more (and better) choices.
  • A complete overhaul of enemies from their stats to their behavior to better challenge veteran players and newcomers alike.
  • Tons of bugfixes, as well as remedies to many of the game’s more annoying aspects (such as rage hunting taking a lifetime).
  • A new script that restores much of what was lost in translation and builds on existing plotlines and characterization.
  • And much, much more, detailed in the Readme (particularly section 4).

One thing BNW is not is a difficulty mod. While it is harder than vanilla FF6, we wanted to keep it accessible to newcomers while at the same time giving veterans a new experience. Hopefully, we succeeded.

Curious about what other people are saying about BNW? Like the mod and want to let us know? Hate it and want to tell us how much we suck? Completely indifferent and just bored? Feel free to drop by what’s become the official forum for discussing BNW:

ROM / ISO Information:

  • Final Fantasy III (USA) - NOINTRO
  • CRC32: A27F1C7A
  • MD5: E986575B98300F721CE27C180264D890
  • SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2




ContributorType of contributionListed credit

User Review Information

Lots of changes including save points

Reviewed By: KFCTwister on 18 Dec 2017

This hack sounds like almost exactly what I’m looking for. Mainly, something that adds more individuality to the characters and depth to the gameplay.

I understand that the hack also includes some light translation changes. I am okay with this if there is some truth to the claim that it is more faithful to the Japanese original in places. I am not a fan of lore-breaking pop culture references or childish dialogue in general, hopefully the hack doesn’t add more of it.

One change that I really don’t like is the messing around with save points. According to the readme, everybody uses save states now (I don’t…) and hates repeating areas (not true either). Anyway, new save points have been added, auto-healing added ala FFX, tents have been removed entirely etc. I am against these kinds of things because with every change made for convenience’s sake you are just one step closer to a corridor simulator or towns with only one shop. I prefer more items in shops, more decisions to make, and more tasks for the player to perform.

Anyway I will have to see how it all goes, but would be great if this last change was optional.

Version 1.8.6 Recommended - Yes

User Reviews
A good approach on character diversityXardas08 Mar 20181.6.1Yes
Lots of changes including save pointsKFCTwister18 Dec 20171.8.6Yes
People who say this isn't a good mod like ultima.Rotnflesh16 May 20151.6.1Yes
A Definitive FF6 Hackmagictrufflez01 May 20151.6.1Yes
This isn't a difficulty mod? Really?oubliette25 Mar 20151.6.0No