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Mega Man III Ever

Hack of Mega Man 3

Description:

Here is a full level hack for Mega Man III. Some sprites, stage palettes and design were altered a bit, and the stage music are reshuffled.

ROM / ISO Information:

  • Megaman III (U) [!].nes - GOODNES 3.14
  • CRC32: 452D8089
  • MD5: 75B924155CAFEE335C9EA7A01BFC8EFB
  • SHA-1: 53197445E137E47A73FD4876B87E288ED0FED5C6
  • SHA-256: EDDBE571CF0A201BA9D090FBACE9843C9C9DD4053051649F2575B088752F4675

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
EtalifyHacking

User Review Information

Stunningly Beautiful

Reviewed By: Mother Kojiro on 05 Dec 2017

This is not one of those crazy over-the-top hacks with new music, new weapons, new enemy behavior, and custom tilesets for every level, and yet, it is extremely noteworthy. What the hacker does with palettes, and sometimes even level layouts makes almost every stage into a gorgeous work of art. I don’t think I’ve ever seen Hard Man’s stage with its default tileset in a way that really wowed me until I played this: emerald rocks, blue skies, and when you climb to the top of the level, you’re greeted with a black sky dotted with pink stars, and that’s your open-air arena for the boss, as well; it’s breathtaking. Snake Man’s stage is made up of blue snakes and a burning red sky. Gemini Man’s stage is a little darker, and has mysterious red waters to explore. Top Man lives in some kind of futuristic binary wheat garden. The Doc Robot stages change from their originals, as well, my favorite being Gemini Man’s gray crystal surface that turns to blue and green when you get deeper inside, and its cavernous Rush Marine sections are unbelievable. Even the Wily stages are mind-blowing; the first stage has a red/gray/black motif that ends in a lake of blood. Wily 3 has a heart-melting sky at dawn that serves as a backdrop for the boss fight, and the telepods in Wily 4 are in a black and magenta chamber. The music has been moved around a little, and it’s a mixed bag, but most of it is neither here nor there. You’ll occasionally get a song that ruins the atmosphere of the stage, like Gemini Man, but hearing the ending music as dawn breaks in Wily 3 is almost emotional.

The level design is mostly fair for the 8 robot masters, and the Doc Robots aren’t too bad for the most part, either. My only gripe thus far is the second half of Needle Man’s stage that’s quite reminiscent of everyone’s favorite snowboarding level, but without the courtesy of the robotic Regis Philbin shouting, “JUMP JUMP” “SLIDE SLIDE”, but at least it’s mercifully short; it’s a great idea, but with a frustrating, slightly glitchy execution. Then, you get to the Wily stages… buckle your seat-belt, kids. The level design in the Wily stages can be described as hair-rendingly exasperating with tons of low-ceiling jumps into spikes, pits, or whatever other horrors you can conjure in your mind. There’s a section where you have to shoot Hard Knuckle at some walls in Wily 3, and then get on Rush Jet, but if you step one pixel too far to the left, the walls respawn. Saves are highly recommended for the second half of the game. Still, I heartily recommend this hack, because every time I got frustrated, the hacker would follow it up with something to remind my why I enjoy it as much as I do.

Version Unknown Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Stunningly BeautifulMother Kojiro05 Dec 2017UnknownYes